Card Game - Z Level Designer

1 Month ago • All levels • Level Design

Job Summary

Job Description

Responsible for level design in the game, including level map design, level experience flow design, level rhythm design, and actual level configuration. Responsible for the design and configuration of monsters and BOSSES in the game, including original art requirements, animation effect requirements, monster configuration, and battle debugging. Responsible for program requirements and function follow-up related to levels, and responsible for the follow-up of art requirements and art design related to levels. This role requires a strong understanding of game mechanics, a creative approach to level design, and the ability to work closely with cross-functional teams to ensure a high-quality player experience.
Must have:
  • Experience in level design for games
  • Proficiency in level design tools
  • Strong understanding of game mechanics

Job Details

1、负责游戏中的关卡设计,包含关卡地图设计、关卡体验流程设计、关卡节奏设计、关卡实际配置等内容; 2、负责游戏中怪物和BOSS的设计和配置,包括原画需求、动作特效需求、怪物配置、战斗调试等内容; 3、负责关卡相关的程序需求和功能跟进,负责关卡相关的美术需求、美术设计跟进等内容;

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About The Company

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