Cinematic Animator

1 Month ago • 1-2 Years • Animation

Job Summary

Job Description

Larian Studios, an award-winning developer known for high-quality role-playing games like Baldur's Gate 3 and Divinity: Original Sin 2, is seeking a Cinematic Animator. The role involves creating charming and believable animations using motion capture and hand-key techniques, adhering to the game's animation style, and polishing animations to resolve bugs. The animator will collaborate with senior animators, cinematic artists, and the lead to produce high-quality, emotionally engaging animations and ensure adherence to deadlines. Strong organizational and communication skills are essential.
Must have:
  • Create charming and believable animations
  • Adhere to established animation style
  • Polish animations and resolve bugs
  • Good organizational and time management skills
  • Collaborate with senior animators and peers
  • Communicate issues, blockers, and needs to lead
  • Adhere to deadlines
  • Collaborate with cinematic artists
  • 1-2 years of experience in video game industry
  • Experience in Autodesk Maya
  • Experience with motion capture
  • Experience with character and creature body mechanics
  • Knowledge of animation fundamentals, techniques, and acting/staging
  • Understanding of modern and classical animation styles
  • Ability to give and receive constructive feedback
  • Work well in a team environment
  • Good communication skills in English
  • Ability to work onsite full time
Good to have:
  • Solving production limitations of pipelines
  • Experience with storyboard and layout
  • Experience in a game engine
  • Experience in Motion Builder
  • Interest in technical aspects of animation
  • Knowledge of Python and MEL
  • Passion for storytelling and video games
  • Formal art training
Perks:
  • International team of over 500 employees across 7 studios
  • Open, collaborative environment
  • Management team of experienced game developers
  • Sharing hobbies and passions with colleagues
  • Inclusive environment with activities
  • Commitment to making the best game possible

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an XXXXXXXXX to join the team and help us in crafting the high caliber games our fans have come to expect.

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Cinematic Animator to join the team and help us in crafting the high caliber games our fans have come to expect.

Responsibilities

    • Create charming and believable animations using motion capture and handkey animation.
    • Understand the specific requirements of the game and consistently adhere to the established animation style of the production title.
    • Maintain high-quality animations through diligent polishing and resolving bugs.
    • Have good organisational and time management skills.
    • Collaborate with senior animators and peers to produce high-quality animations.
    • Clearly communicate any issues, blockers and needs to your lead.
    • Adhere to deadlines set by your lead and the production team.
    • Collaborate with cinematic artists to help create an emotionally engaging world.

Requirments

    • 1 or 2 years of experience in the video game industry
    • Experience in Autodesk Maya
    • Experience in working with motion capture
    • Experience in handling body mechanics for characters and creatures alike
    • Knowledge of animation fundamentals, techniques, and acting/staging
    • A thorough understanding of modern and classical animation styles
    • An ability to give constructive feedback and receive feedback graciously
    • Work well within a team environment
    • Good communication skills in spoken and written English
    • The ability to work onsite full time in the Kuala Lumpur Studio

Nice to haves

    • Experience in solving production limitations of character and animation pipelines
    • Experience with storyboard and layout
    • Experience working in a game engine (Unreal, Unity, proprietary)
    • Experience in Motion Builder
    • An interest in tackling technical aspects of animation
    • Knowledge of Python and MEL
    • A passion for storytelling and video games, especially RPGs
    • Formal art training

What we offer

    • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
    • An open, collaborative environment where ideas are welcome and encouraged
    • A managerial team consisting of highly experienced game developers at the top of their fields
    • Sharing hobbies and passions with like-minded colleagues
    • Inclusive environment with many activities organized by the studios or the employees
    • Commitment to making the best game possible for the fans, including listening to community feedback

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Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Ghent, Flanders, Belgium (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Ghent, Flanders, Belgium (On-Site)

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