Concept Artist

2 Years ago • All levels • $60,000 PA - $80,000 PA

Job Summary

Job Description

Emerald City Games is looking for a Concept Artist to join their team. Responsibilities include collaborating with teammates and art managers, creating post-launch content, participating in art reviews, and developing games. The role requires proficiency in digital painting software, a strong portfolio demonstrating artistic abilities, and the ability to break down designs for 3D production. Strong understanding of anatomy, facial anatomy, and the ability to design anatomically believable creatures is also needed. The company emphasizes a culture of hard work, collaboration, and mutual support.
Must have:
  • Proficiency in digital painting software like Photoshop.
  • Portfolio demonstrating artistic abilities and design understanding.
  • Ability to break down designs for 3D production.
  • Good communication skills and ability to explain concepts.
Good to have:
  • Knowledge of animation and/or game development processes.

Job Details

Emerald City Games is a collection of the best designers, developers and artists, and we’re looking for an awesome 3D Artist to join our team!

Someone that has a good work ethic, attitude and wants to work on great games with great people.

Your responsibilities will include:

  • Collaborating with teammates and art managers to achieve AAA visual quality

  • Creating post-launch content and designing graphics for promotions outside of the game.

  • Taking part in regular art reviews and discussions

  • Developing games that you yourself would want to play!

Technical Requirements:

  • Proficiency in digital painting software such as Adobe Photoshop or Procreate.

  • Portfolio or any work demonstrating strong artistic abilities and an understanding of design, form, color and composition.

  • Portfolio or any work that explores a variety of ranges in multiple styles.

  • Ability to break down character, environment and prop designs for 3d Production.

  • Complete fully rendered in-game and marketing assets (“Shippable” quality)

  • High-level attention to detail.

  • Good communication skills, ability to explain concepts and support artistic choices.

  • Knowledge of animation and/or game development processes is a plus.

Other Skills (Characters):

  • Strong understanding of anatomy.

  • Strong understanding of facial anatomy and can illustrate a wide range of expressions.

  • Ability to capture, simplify and create caricatures in various styles.

  • Produce rotation and three quarter production ready design for 3D.

  • Ability to create and design anatomically believable creatures.

Other Skills (Environment):

  • Strong architectural sense, understanding of scale and its relation to details.

  • Ability to work in greyblock, to design and conceptualize sets and environments suitable for gameplay or cinematics.

  • Ability to conceptualize the environment and work based on rough storyboards or narrative story points provided by the creative team.

Emerald City Games is unique, even by industry standards. It’s a great culture, that has you inspired every day. You need to be able to check off the following:

  • Be really good at what you do. We have a high standard. We like to give our devs a lot of responsibility and ownership.

  • Work hard. We want people to roll up their sleeves when they need to, while supporting and encouraging others!

  • Get along well with others. At ECG we see everyone as family. We pride ourselves on creating an environment that is supportive and offers equal opportunity for everyone!

We are 100% independent. We create our own worlds, we choose to work on the games we want to make, and you will not find a more talented, inspiring, down-to-earth group to join. Drop us a line if you’re interested in being a part of it.

Check out this video to get a sense of what the culture is like here.

Oh, and don’t think you need to be in Canada to apply. Our company has a long history of obtaining work visas. We want to work with the best, and we don’t let borders stop us.

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About The Company

Our office is located beautiful Burnaby, British Columbia with a view that looks out over the northern mountains. Our office has around 49 in-house developers, but we’re a studio with a global reach.

Founded in 2008, Emerald City Games is a studio about pushing the boundaries in gameplay and art. We first launched with Sacred Seasons 1 and Sacred Seasons 2 on web before launching with Lionheart Tactics and Stormblades on mobile platforms. Our next games will take our critical success even further as we work with top publishers from around the world to create the next Top 10 games for mobile.

We practice an Open Office Environment™ without walls. It’s even easier to share ideas, techniques and even casual news with other developers.

As an employer our focus is on diversity and finding talented individuals from across the world to work on the cutting edge of mobile game development. Whether you’re willing to move to Vancouver or work remotely from your home country, there’s a place for you at Emerald City Games. If this sounds like something that interests you, get in touch! We would love to hear from you. 

Burnaby, British Columbia, Canada (On-Site)

Burnaby, British Columbia, Canada (On-Site)

Burnaby, British Columbia, Canada (On-Site)

Burnaby, British Columbia, Canada (On-Site)

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