DevOps Engineer (DevOps)

5 Minutes ago • 2 Years +
Devops

Job Description

The DevOps Engineer will be responsible for maintaining and improving the build system, optimizing pipelines, and automating processes. This role involves code compilation, integration, and working closely with development teams to integrate new deployment processes. Key tasks include managing source control branches, providing Perforce support, documenting build/release processes, and building infrastructure tools. The engineer will also analyze game production to identify automation opportunities and improve workflows.
Good To Have:
  • Knowledge of Unreal Engine
  • Knowledge of containerization tools (Docker)
  • Familiarity with automated build environment tools (Ansible, Puppet, Terraform or similar)
  • Familiarity with game development
Must Have:
  • Maintain and improve build system performance
  • Perform code compilation and integration
  • Optimize pipelines, processes, and automation
  • Work closely with development teams for new deployment processes
  • Maintain source control branches and provide Perforce support
  • Create and maintain build/release process documentation
  • Build, develop, set up, and integrate infrastructure and tools
  • Automate and improve development and release processes
  • Analyze game production for automation opportunities
  • Ability to work in Warsaw office in hybrid model (at least 3 days in office)
  • Minimum 2 years of commercial programming/development experience
  • Knowledge and experience in C# and Python (or C++)
  • Knowledge of English and Polish language (at least B2 level)
  • Knowledge of WLAN & LAN and network functionality
  • Knowledge of version control tools (Perforce)
  • Knowledge of CI/CD tools (Horde and Teamcity)
Perks:
  • Psychological support/care
  • Private medical package
  • Free weekly yoga in the office
  • Multisport
  • Team training budget
  • In-office library
  • English/Polish classes
  • Office near Metro Stadion Narodowy and Dworzec Wschodni stations
  • Dog-friendly office
  • In-house gym
  • No dress code
  • Car and bike parking
  • Chill zone with video, board, and arcade games
  • Flexible working hours
  • Hybrid work (3 days from office, 2 days from home + additional remote days)
  • 20 or 26 days of fully-paid holiday leave
  • International working environment
  • Attractive bonus system (annual bonus, motivation programme)
  • Transparent salary brackets
  • Attendance in game dev events
  • Relocation budget for candidates from abroad
  • Referral program
  • Annual company events
  • Merch/swag
  • Preferential loans

Add these skills to join the top 1% applicants for this job

budget-management
oops
cpp
unreal
game-texts
c#
ansible
terraform
teamcity
puppet
ci-cd
docker
python
perforce

Job description

Your responsibilities:

  • Maintenance and improvement of the build system and its performance;
  • Code compilation and integration;
  • Optimizing pipelines, processes & automation;
  • Working closely with the development team to integrate new deployment processes;
  • Maintaining source control branches;
  • Providing Perforce support for the team;
  • Creating and maintaining documentation of the build/release process;
  • Building, developing, setting up and integrating infrastructure and tools;
  • Working on ways to automate and improve development and release processes;
  • Analysis of the game’s production process to understand areas where automation can be used to improve pipelines and workflows.

Job requirements

Requirements:

  • Ability to work in our Warsaw office in hybrid model - at least 3 days in the office;
  • Minimum 2 years of commercial experience in the area of programming/development;
  • Knowledge & experience in working with C# and Python;
  • If you know C++ instead of the two languages above, that's fine too!
  • Knowledge of English & Polish language (both at least B2 level);
  • Knowledge of WLAN & LAN and how the network works;
  • Knowledge of version control tools (we use Perforce);
  • Knowledge of CI/CD tools (we use Horde and Teamcity);
  • The ability to effectively manage your own time and prioritize tasks in a dynamic;
  • A mindset focused on supporting other departments (an "internal client" approach) and understanding their needs (e.g., supporting Artists, Design);
  • A focus on collaboration and finding common ground.

Nice to have:

  • Knowledge of Unreal Engine;
  • Knowledge of containerization tools (we use Docker);
  • Familiarity with tools for automated build environments (Ansible, Puppet, Terraform or other similar);
  • Familiarity with game development.

What we offer?

  • Health and Wellness
  • psychological support/care
  • private medical package
  • free weekly yoga in the office
  • Multisport
  • Development
  • team training budget
  • in-office library
  • English/Polish classes
  • Our office
  • near Metro Stadion Narodowy and Dworzec Wschodni stations
  • dog-friendly
  • in-house gym
  • no dress code
  • car and bike parking
  • chill zone
  • video, board and arcade games
  • Working conditions
  • flexible working hours
  • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
  • 20 or 26 days of fully-paid holiday leave
  • international working environment
  • Fair compensation
  • attractive bonus system – annual bonus, motivation programme
  • transparent salary brackets
  • Events and more
  • attendance in game dev events
  • relocation budget for candidates from abroad
  • referral program
  • annual company events
  • merch/swag
  • preferential loans

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