Director of Production (Gaming), Snap

3 Weeks ago • All levels

About the job

Who We Are

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. 

Our Production Team

The Production Team at Second Dinner has a goal of shipping two things: an awesome team and an awesome game. We strive to support the team in doing the work they love to do by removing roadblocks, aligning with our north star, and keeping our scope and priorities in check. While we care a lot about making great games, the Production Team cares even more about fostering a healthy team through maintaining a project scope that doesn’t require overtime, pairing work with people that focuses on their zone of genius, and creating best practices for sustainable game development.

Your Role

As the Production Director, you will oversee the production and QA teams, and collaborate with other cross-functional leadership to support a positive and sustainable development environment. You will help the game deepen and grow through feature and content development, evolving its live operation capabilities, and reaching new communities.

What You’ll Do:

  • Responsible for successful planning and execution of Snap development 

  • Drive the completion of goals and facilitate communication, organization, and accountability across the team

  • Steer the team by digesting competing needs of a complex live game project and help identify the highest priority areas the team should focus on

  • Empower and coach other producers on the team and enable them for success 

  • Drive decisions with team leads and producers on workflows, pipelines, priorities, and resources

  • Anticipate production issues and remove roadblocks or bottlenecks that may prevent developers from achieving their goals on time

  • Advocate for the team, the game, and the players

  • Charting a sustainable growth path for the team that can achieve our near term goals and sets us up for long term success

What You’ll Need:

  • Excellent leadership and management skills, with practical experience leading diverse, high functioning teams

  • Experience operating a live game in a production leadership role (Lead level or above)

  • Proven track record of successfully and sustainably operating a live game

  • Demonstrated passion for coaching and fostering individual growth for team members and next generation of leaders

  • Proven history of building plans to balance scope, resources, and sustainability

  • Excellent communication skills and ability to rally a team around a shared vision

  • Positive and optimistic leadership style and the ability to stay cool under pressure

  • Analytical problem solving skills

  • Love for learning and growing through iteration

Nice to Have, But Not Necessary:

  • Mobile game development experience

  • Experience managing outsourced teams and developers

  • Unity experience

The total compensation for this position includes a new hire offer base salary range of $215,000 to $300,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses.
Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.

An overview of the benefits and perks at Second Dinner:

  • Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans

  • 401(k) contribution with no waiting period

  • 16 weeks paid parental leave with no waiting period

  • Home office improvement bonus

  • Paid Vacation & Sick time

  • Up to 10 BetterHelp sessions covered each benefits plan year

  • Remote-first with core overlap hours between 10AM and 4PM PT

  • Company Winter Holiday shutdown (Dec 25-Jan 1)

  • Company Summer Holiday shutdown (week of July 4)

  • Company Events - In-person Summer all-hands gathering, in-person holiday party, annual camping event, and virtual events throughout the year

We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.

You must be eligible to work in the United States to be considered for this position.

Compensation Range: $215K - $300K

About The Company

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. 

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