Principal Game Designer, Content Design, Marvel Snap

2 Months ago • All levels

About the job

SummaryBy Outscal

Principal Game Designer for MARVEL SNAP with experience in card games, live service games, and design leadership. Must have deep understanding of player behavior and live operations.

Who We Are

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside.

Our Design Team

At Second Dinner, we believe great design ideas come from everywhere and everyone, and it’s our job as Game Designers to collate, refine, implement, iterate and help bring those ideas to life. We partner with every part of the studio, art, engineering, production, UX, product, analytics, and sound, to make the most fun and engaging experiences possible for our players. The Design team drives the designs of both live in-game experiences and all upcoming features and content going into the game worldwide.

Your Role:

As a Principal Game Designer, Content Design, on MARVEL SNAP, you will be directly responsible for the design of new cards and locations, doing new and live card balance, managing our gameplay rules and interactions, and leading and mentoring other SNAP designers. You’ll work closely with project leadership as well as cross-discipline folks around the company. The ideal person for this position will have world class design ability and exceptional communication skills.

What You’ll Do:

  • New and live card design

  • New and live card balance

  • New and live location design

  • Design theming and archetype planning for future releases

  • Managing our gameplay rulings and interactions

  • Lining up our featured location sets and other live operation needs

  • Lead designers, design projects, and design teams


What You’ll Need:

  • Experience working on card games

  • Experience working on live service games

  • Experience owning game design verticals on shipped titles

  • Deep understanding of player types, behaviors, and motivations

  • Experience managing player sentiment with live operations

  • Experience leading designers and design teams

Nice to Have But Not Necessary:

  • Experience working on mobile games

  • Programming experience

  • Experience in Unity

The total compensation for this position includes a new hire offer base salary range of $200,000 - $250,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses.


Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.


An overview of the benefits and perks at Second Dinner:

  • Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans

  • 401(k) contribution with no waiting period

  • 16 weeks paid parental leave with no waiting period

  • Home office improvement bonus

  • Paid Vacation & Sick time

  • Up to 10 BetterHelp sessions covered each benefits plan year

  • Remote-first with core overlap hours between 10AM and 4PM PT

  • Company Summer Holiday shutdown (week of July 4)

  • Company Winter Holiday shutdown (Dec 25-Jan 1)

  • Company Events - In-person Summer all-hands gathering, in-person holiday party, annual camping event, and virtual events throughout the year


We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.

You must be eligible to work in the United States to be considered for this position.

Compensation Range: $200K - $250K

$200.0K - $250.0K/yr (Outscal est.)
$225.0K/yr avg.
California, United States

About The Company

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. 

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