Environment Artist

2 Weeks ago • 3 Years + • Level Design • Concept Art

Job Summary

Job Description

Team ASOBI seeks a Mid-Level/Senior Environment Artist to craft playful and visually stunning environments for their games. Responsibilities include creating high-quality 3D models and textures (organic and architectural), using in-house editors for level layout, troubleshooting levels to maintain design integrity, visual quality, and performance. Close collaboration with the Environment Art team and Level Designers is crucial. The ideal candidate will possess strong modeling and texturing skills (Maya/Zbrush, Substance Painter/Designer) and the ability to bring entire levels to life with minimal direction. A passion for art, game design, and gaming is essential.
Must have:
  • 3+ years' experience as Environment Artist
  • Proficient in Maya/Zbrush or equivalent
  • Strong texturing skills (Substance Painter/Designer)
  • Excellent modeling and UV skills
  • Ability to create compelling environment compositions
  • Autonomous work style, meeting deadlines
  • Teamwork, positive attitude, communication skills
Good to have:
  • Fluent English (Japanese fluency is preferred)

Job Details

 

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

 

 

About Team ASOBI
Team ASOBIは、東京に拠点を置くPlayStationのファーストパーティスタジオで、PS5向けの大ヒット作『ASTRO BOT』を手掛けたチームです。遊び心にあふれたスタジオで、情熱を持った優れた才能たちが、協力しながら素晴らしい作品を生み出しています。今後も世界中から新たな才能を迎え入れ、さらなる成長を目指しています。Team ASOBIの使命は、すべてのプレイヤーが楽しめる、高品質で革新的なゲーム体験をPlayStationで提供することです。   
▪️詳しい情報はPlayStation Blogをご覧ください!  https://blog.ja.playstation.com/2024/09/05/20240905-astrobot/ 

Role overview
Team ASOBI では優秀なミドル/シニアレベルのエンバイロメントアーティストを募集しています。
エンバイロメントアーティストは、私達のゲームに遊び心のある優れた環境アートを作成することが求められます。  

Responsibility

  • 有機的かつ建築的で高品質の3Dモデルとテクスチャを作成すること 
  • 社内エディターを使用してレベルをレイアウトすること 
  • レベルのトラブルシューティングを行い、デザインの整合性、視覚的品質、及びパフォーマンスを維持すること 
  • エンバイロメントアートチームとレベルデザイナーと緊密に協力すること 

求める経験とスキル

  • ゲーム開発、長編映画、またはVFXのエンバイロメントアーティストとして3年以上の経験があること 
  • Maya / ZBrushもしくは同等のソフトウェアでの優れたモデリングとUVスキルにより、高品質な環境アセットを迅速に作成できること 
  • 意図したゲームプレイを向上させる美しい環境構成を作成する強力なスキル 
  • 最小限のコンセプトアートとディレクションでレベル全体を構想する強力なスキル 
  • Substance Painter / Designerを使用した強力なテクスチャリングスキル 
  • 遊び心のあるアートスタイルに合ったリアルなテクスチャを扱うスキル 
  • 特定のアートスタイルに厳密に適応できること 
  • 自律的にタスクに取り組み、期日通りに結果を出せること 
  • 前向きな姿勢と優れたコミュニケーションスキルを備えたチームプレイ 
  • タスク主導で、意欲が高く、積極的であること 
  • アート、ゲームデザイン、ゲームへの情熱があること 
  • 流暢な日本語力、および英語の学習意欲のある方を歓迎(英会話レッスンを受講可能) 


About Team ASOBI
Team ASOBI is a first-party PlayStation Studio located in Tokyo, Japan, responsible for the critically acclaimed ASTRO BOT for PS5. The team is looking to expand by bringing worldwide talents with high skills, passion, and a playful, collaborative mind.  The Studio has a mission to create top quality, innovative games for players of all ages on PlayStation.
Want to learn more? Head over to the PlayStation Blog: PlayStation Blog .

Role overview
Team ASOBI is looking for a talented Mid-Level / Senior Environment Artist. 
The ideal candidate will be responsible for creating playful and stunning looking environment art for our game.  

Responsibilities

  • You create high quality 3D models and textures both organic and architectural.  
  • Layout Levels using our inhouse editors. 
  • Troubleshoot Levels and maintain their design integrity, visual quality, and performance. 
  • Close collaboration with the Environment Art Team and Level Designers. 

Required Skill and Experience 

  • A minimum of 3 years’ experience as an Environment Artist in Game Development, Feature Film or VFX  
  • Excellent modeling and UV skills in Maya / Zbrush or other equivalent software to create high quality environment assets at a fast pace. 
  • Strong skill at creating beautiful environment compositions that elevate the intended gameplay. 
  • Strong ability to envision entire levels with minimal concept art and direction. 
  • Strong texturing skills using substance painter and designer. 
  • An emphasis on realistic texturing techniques applied to a playful art style.  
  • Being able to closely adapt a specific art style  
  • Being used to work on tasks autonomously and to deliver results on time 
  • Team player with positive attitude and great communication skills 
  • Task driven, highly motivated and proactive.  
  • Passion for Art, game design, and gaming 

Language proficiency

  • Daily Conversational Japanese language Proficiency or more with fluent level of English language proficiency.
    For those who are fluent in Japanese, fluent level of English is not required though interest for learning should exist (lessons will be provided and paid for).

「Team ASOBI」
https://www.teamasobi.com/jp/ 

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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Sony Interactive Entertainment, the company behind PlayStation, pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.


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