Environment Artist -Remote or On Site

11 Months ago • 3 Years +

Job Summary

Job Description

Environment Artist needed for ARK Survival Ascended. 3+ years game dev experience, Unreal Engine expertise, and strong asset creation skills are must-haves.
Must have:
  • Game Dev Experience
  • Unreal Engine
  • Asset Creation
  • Teamwork Skills
Good to have:
  • Hard Surface
  • Architecture Assets
  • SpeedTree Proficient
  • Prototyping Skills
Perks:
  • 100% Premium
  • Parental Leave

Job Details

Studio Wildcard - Redmond, WA or Remote

Open role:

Environment Artist


We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Environment Artist who can create high-impact work for the expanding ARK franchise.

 

Responsibilities:

  • Create environment assets that make our concepts come to life
  • Iterate on game assets with cross-functional teams and leads through prototyping and critiques
  • Maintain a balance between visual quality and performance requirements


Requirements:

  • Minimum of 3 years of experience in game development with at least 1 shipped game as an environment artist
  • Great understanding of current asset-creation tools and techniques
  • Strong self-motivation, great communication, and awesome team-player attitude
  • Capable of mastering new pipeline and tech tools


Pluses:

  • Experience working in the Unreal Engine
  • Proficient in creating hard surface and architecture assets
  • Adept at SpeedTree


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.  


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. 


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

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About The Company

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

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