This role focuses on balancing all numbers in the game related to the game economy, game progression, LiveOps to ensure a satisfying user experience and game revenue. Main responsibilities include collaborating with Game Designers on game difficulty, rewards, item power, cost, and availability, supporting TLE configs and new content balancing for LiveOps, and analyzing metrics, economy data, and market trends to propose improvements for engagement, retention, and monetization.
Must Have:- Collaborate with Game Designers to balance game difficulty, rewards, item power, cost, and availability across the game’s lifecycle to align with game direction.
- Support Game Designers with new GDD creation to review or handle any part linked to the economy design.
- Support the definition of TLE configs, including difficulty of events, progression milestones, leaderboard rules and rewards, segmentation of events, etc.
- Handle the balancing of all new content added to the game.
- (if any) Support PM and LOQA with complex bundles or chain offer compositions.
- Analyze metrics, economy data, and market trends to spot bottlenecks and opportunities.
- Propose improvements, tuning, and A/B tests to boost engagement, retention, and monetization.