Gameplay Concept Artist

11 Months ago • 5 Years +

Job Summary

Job Description

Gameplay Concept Artist needed for BioShock. 5+ years AAA experience, 2D concept art, collaboration, and iteration skills required.
Must have:
  • AAA game experience
  • 2D Concept Art
  • Collaboration Skills
  • Iteration Skills
Good to have:
  • 3D Concept Art
  • Storyboarding
  • Digital Art Degree
  • Traditional Art Skills
Perks:
  • BioShock Franchise
  • Collaborative Environment

Job Details

 

 

 

Cloud Chamber is looking for a creative and collaborative Gameplay Concept Artist to help us design the Gameplay related concepts of BioShock. You will create concepts such as weapons, weapons upgrade, player’s powers, storyboards and such to inspire your fellow artists, and tackle challenging assignments head on. Partnering with various teams within the studio you will be responsible for creating Gameplay related concepts that will give art solutions to the Gameplay Design Team. You are a talented artist with traditional drawing and painting skills who can work effortlessly within a digital world, an artist who loves to collaborate, and who relishes in sharing ideas and inspiration and flourishes within a collaborative atmosphere.

Job Details:

  • Brainstorm ideas for gameplay related needs with Design and Art teams.
  • Sketch explorative thumbnails in 2D and/or 3D.
  • Draw fast and detailed line art for gameplay specific prototyping. This could include environmental items, weapon effects, creature and enemy movement and mobility options, etc.
  • Provide paintovers for the art and design teams as required.
  • Maintain the values of Cloud Chamber.
  • Stay up to date with technology and industry trends to continually drive innovation.
  • Foster a positive, proactive, and agile work environment that encourages innovation and collaboration.

Skills, Experience and Qualifications:

  • Degree in Fine Art and/or Digital Art, or related work experience.
  • 5+ years of experience in games. 
  • Previous experience creating 2D concept art for AAA games.
  • Ability to cohesively collaborate within team environments.
  • Ability to quickly iterate on ideas visually.
  • Ability to take direction well and iterate on given feedback.
  • Self-motivated toward solving creative problems.
  • Ability to work independently and efficiently under reasonable deadlines.
  • Willing to take initiative to communicate, coordinate, and negotiate between different disciplines with kindness and respect. 
  • Excellent organizational and written communication skills.
  • Work ethic focused on dynamism and collaboration.
  • Analytical and strategic thinker with communication skills to express clearly and concisely with technical and non-technical audiences.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Uncompromising ethics and unwavering integrity.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. 

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives. We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com email accounts.

#LI-Hybrid

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About The Company

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier.


Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world. 

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (On-Site)

Novato, California, United States (Remote)

Montréal, Québec, Canada (On-Site)

Novato, California, United States (Remote)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

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