Senior Core Tech Producer

1 Week ago • 1-8 Years • Rendering • $91,500 PA - $140,000 PA

Job Summary

Job Description

Cloud Chamber seeks a Senior Core Tech Producer with AAA game development experience (at least one shipped title in a technical role) to work closely with engineering and content teams. Responsibilities include optimizing workflows, maintaining schedules, resolving technical pipeline issues, managing engine/editor roadmaps, coordinating tasks and bugs, analyzing telemetry, and collaborating with QA to ensure compliance across platforms. The ideal candidate possesses strong communication, project management, and technical skills, including familiarity with next-gen game development and relevant software (Jira, Excel, Confluence, etc.). This fully remote role requires onsite support occasionally. The goal is to deliver a standard-setting player experience with next-gen presentation.
Must have:
  • AAA game development experience
  • Technical production experience
  • Strong communication & collaboration skills
  • Jira, Excel, Confluence proficiency
  • Next-gen game development familiarity
Good to have:
  • Bilingual French/English
  • Experience with rendering, streaming, technical art
Perks:
  • 14 paid holidays
  • Minimum 15 days vacation leave
  • 10 sick days
  • Medical, dental, vision, life insurance
  • 401K plan
  • Bonus and/or equity awards

Job Details

 

Cloud Chamber is looking for an inquisitive and proactive Senior Producer who has previous experience working closely with Engineering and Technology teams focused on shipping AAA games for PC and/or Console platforms. You will partner with our engineering and content development teams to optimize workflows, maintain schedules, and resolve technical pipeline issues. You have meticulous project management, communication, and collaboration skills with an innate understanding of technical environments. Our project goal is no less than standard-setting player feel and responsiveness with next gen presentation. We need your drive and expertise to make sure the pipeline flows smoothly.

Job Details:

  • Work closely with the Associate Technical Director, Engine Architect, Engineering Leads and Engineers to plan technology features and pipelines during all cycles of project development.
  • Coordinate with co-development engineering partners to schedule efforts in parallel with Cloud Chamber Engineers. 
  • Manage the engine/editor, build systems and rendering roadmap for milestones, planning sprints, and deliverables for your teams.
  • Coordinate day-to-day management of tasks and bugs to ensure clear priorities are being focused on, risks are being mitigated, and blockers are removed.
  • Partner with build and systems engineers to analyze telemetry, development support issues, define and clear blockers for the game team. 
  • Manage dependencies between the engine/editor engineering team, gameplay, and content teams.
  • Partner with QA and engineering teams to ensure compliance on all platforms. 
  • Partner with engineers to continuously troubleshoot hardware and software issues as they arise during the course of day to day development, play tests, and special set-ups.
  • Ability to work onsite to support the team and their hardware needs on occasion, if necessary.

Skills, Experience and Qualifications:

You’re a clear communicator and can collaborate seamlessly with your team. You get things done! You have previous technical production experience and the technical knowledge needed to set-up and operate modern gaming systems. We're looking for someone who has previously worked with engineering teams facilitating rendering, streaming, technical art, and/or related engine systems.

Minimum Requirements:

  • Previous experience in AAA game development with one title shipped in a technical role.
  • Familiar to fluent in JIRA, Excel, Confluence, Google Suite, Perforce or other source control software.
  • Familiarity with submission and finalising processes for multi-platform titles.
  • Ability to drive engineering teams to deliver AAA quality features and supporting tools.
  • Familiarity with next gen game development. 
  • Patient, supportive, and calm under pressure or working with deadlines.
  • Excellent communication, interpersonal, and organizational skills.
  • Bilingual French/English a plus.

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:

Colorado: $91,500 and $140,000 per year
California: $100,700 and $140,000 per year
New York State (inclusive of New York City): $114,400 and $140,000 per year
Washington: $91,500 and $140,000 per year

Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, 4 including for reasons related to individual performance, company or individual department/team performance, and market factors.

#LI-Hybrid

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.  

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going. 

If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that move people. 

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com email accounts.

 

Similar Jobs

Tesla - Service Network Compliance Manager

Tesla

Bakırköy, İzmir, Türkiye (On-Site)
2 Months ago
Budge Studios - Coordonnateur(trice) de Production/Production Coordinator

Budge Studios

Montreal, Quebec, Canada (On-Site)
10 Months ago
Xsolla - Software Engineer (Site Builder)

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)
1 Month ago
Flow - Senior Product Manager - Growth

Flow

Miami, Florida, United States (On-Site)
4 Months ago
Enverus - Staff Software Engineer

Enverus

Calgary, Alberta, Canada (On-Site)
1 Day ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Hybrid)
3 Months ago
Creative Assembly - Senior Engine Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
Epic Games - Senior Game Systems Programmer

Epic Games

(On-Site)
3 Months ago
Rocksteady Studios - Senior Rendering Programmer

Rocksteady Studios

(Hybrid)
2 Months ago
Virtuos - Graphics Programmer

Virtuos

Poland (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Warner Bros Games - Staff Technical Program Manager

Warner Bros Games

Bengaluru, Karnataka, India (Hybrid)
2 Months ago
Light Speed Studios - Senior Gameplay Designer

Light Speed Studios

California, United States (On-Site)
2 Months ago
Xsolla - Senior Software Engineer (Publisher Account Platform)

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)
1 Month ago
CD PROJEKT RED - Producer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
1 Day ago
Addepar - Sr. Portfolio Data Operations Analyst

Addepar

Pune, Maharashtra, India (On-Site)
1 Day ago
Xsolla - Technical Project Manager

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
6 Months ago
Zeta - Information Developer

Zeta

Hyderabad, Telangana, India (On-Site)
6 Months ago
Krafton  - Technical Project Manager

Krafton

Seoul, South Korea (On-Site)
1 Month ago
Litmus - Senior Technical Writer

Litmus

Toronto, Ontario, Canada (On-Site)
23 Hours ago
ION - Project Manager

ION

Pisa, Tuscany, Italy (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Novato, California, United States

Google - Associate, Business Operations and Strategy

Google

Mountain View, California, United States (On-Site)
2 Days ago
NVIDIA - Senior Math Libraries Engineer – AI and HPC

NVIDIA

Santa Clara, California, United States (Remote)
2 Months ago
Google - Product Design Engineer, High-Speed Cable

Google

Sunnyvale, California, United States (On-Site)
2 Days ago
Oculus VR - Product Design Engineer, Reality Labs

Oculus VR

Sunnyvale, California, United States (On-Site)
9 Months ago
ByteDance - Software Engineer Intern

ByteDance

Seattle, Washington, United States (On-Site)
1 Month ago
quience - Principal Data Scientist, ML - Planning

quience

United States (On-Site)
1 Day ago
Crazy Maple Studio - Screenwriter

Crazy Maple Studio

Sunnyvale, California, United States (On-Site)
8 Months ago
Google - Senior Software Engineer, AI/ML, Search Modalities

Google

Mountain View, California, United States (On-Site)
2 Days ago
Google - Quantum Algorithms Numerics Specialist

Google

San Francisco, California, United States (On-Site)
2 Days ago
Google - Software Engineer III, Engineering Productivity, Health

Google

Mountain View, California, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

Warner Bros Games - Senior Programmer, Rendering

Warner Bros Games

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Activision - Principal Engine Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Epic Games - Principal Platform Engineer

Epic Games

(On-Site)
3 Months ago
Epic Games - Senior Platform Programmer

Epic Games

Canada (On-Site)
2 Weeks ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Months ago
Rebellion - Rendering Programmer

Rebellion

Oxford, England, United Kingdom (Hybrid)
2 Weeks ago
Epic Games - Core Tech Programmer

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
Obsidian Entertainment - Graphics Programmer (Staff/Senior)

Obsidian Entertainment

Irvine, California, United States (On-Site)
8 Months ago
Haptic - Senior Graphics Engineer

Haptic

Paris, Île-de-France, France (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier.


Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world. 

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (On-Site)

Novato, California, United States (Remote)

Montréal, Québec, Canada (On-Site)

Novato, California, United States (Remote)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Cloud Chamber

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug