Gameplay Designer

2 Months ago • All levels • Level Design

Job Summary

Job Description

Gameplay Designer responsible for building rapid gameplay prototypes, creating and polishing player controls, collaborating with other teams, designing environments, and level scripting. The role involves regular playtesting and feedback incorporation. Prototypes should evoke a sense of life, be emotionally expressive (think like a slime mold, a coral reef, or a colony of insects), and utilize C++ for sufficient complexity, though C# experience and willingness to learn C++ is acceptable. The team is small (4 people for the next year), requiring a scrappy and skillful individual capable of independently developing prototypes from initial ideas.
Must have:
  • Build playable 3D prototypes
  • C++ experience OR strong C# background
  • Create expressive player controls
  • Collaborate effectively with team
  • Design engaging environments
Good to have:
  • Interest in science/biology
  • Unreal & Blueprint experience
  • Blender or Maya experience

Job Details

Gameplay Designer

We're looking for a technically-minded designer who can dream up and then build a wide variety of lively prototypes.

Our is about a field biologist interacting with urban wildlife so most of our prototypes focus on evoking a sense of life. We're trying to create gameplay that feels squishy, intimate, and strange. Like a , a , or a but filtered through an aesthetic that includes classic fairytales, Jim Henson, and Junji Ito.

You'll be joining a small, senior team (4 people for the next year) and you should be skillful and scrappy enough to single-handedly develop initial ideas into playable 3D prototypes. They don't have to be beautiful, just emotionally expressive.

As part of the prototyping process you'll be expected to do some basic gameplay coding in C++. We're big fans of the speed and simplicity of visual scripting with Blueprints but unfortunately we've found it's not sufficient for making prototypes with enough complexity to feel organic, particularly for character controllers. So you should have some experience with C++ or be very comfortable with C# and ready to learn some new skills.

What you'll do here

  • Build rapid gameplay prototypes
  • Create and polish player controls for characters and cameras
  • Collaborate with programmers, artists, and animators to refine your prototypes
  • Design environments
  • Level scripting
  • Watch regular playtests and discuss feedback

Must haves

  • Be able to make gameplay prototypes that have a playful sense of life to them
  • C++ experience OR a very strong C# background and an interest in learning C++

Nice to haves

  • An interest in science and biology
  • Experience with Unreal and Blueprint scripting
  • Experience with Blender or Maya

This role could be fully remote or you can join us in Los Angeles if you'd like.

If you think you'd be a good fit, please .

Similar Jobs

Nexters - 3D Generalist

Nexters

Cyprus (Remote)
1 Month ago
DNEG - Animator (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
6 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Vancouver, British Columbia, Canada (Remote)
6 Months ago
Ubisoft - Team Lead - Character Modelling

Ubisoft

Toronto, Ontario, Canada (On-Site)
2 Weeks ago
The Walt Disney Company - Senior Pipeline Engineer

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Month ago
Ubisoft - Level Design Director

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
4 Weeks ago
Climax Studios - Senior Level Designer

Climax Studios

Scotland, United Kingdom (On-Site)
3 Weeks ago
SmileGate - Level Design Planner - LOST ARK Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Week ago
Onward Search - Sr. Technical Game Designer

Onward Search

Los Angeles, California, United States (On-Site)
5 Months ago
5minlab - [5minlab] [딩컴 투게더] 레벨디자이너

5minlab

Seoul, South Korea (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Animator

Ubisoft

Shanghai, Shanghai, China (On-Site)
2 Days ago
DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
5 Months ago
SuperPlay - Technical Artist

SuperPlay

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Weeks ago
Titmouse - Pipeline Technical Director

Titmouse

Los Angeles, California, United States (On-Site)
2 Months ago
Gunzilla - Senior Hard Surface Artist

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
1 Week ago
Rebellion - Lead Environment Artist

Rebellion

England, United Kingdom (Hybrid)
1 Month ago
Remedy Entertainment Plc - Senior Hard Surface Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
4 Months ago
Ubisoft - Research Student - Ubisoft La Forge

Ubisoft

Shanghai, Shanghai, China (On-Site)
5 Months ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago
Crystal Dynamics - Senior Camera Designer

Crystal Dynamics

(Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

Rockstar Games - Senior Software Engineer (C#)

Rockstar Games

Carlsbad, California, United States (On-Site)
9 Months ago
ByteDance - Backend Software Engineer - Security Engineering

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
Hawk Eye Innovations - Systems Technician

Hawk Eye Innovations

Rosemont, Illinois, United States (On-Site)
4 Weeks ago
The Walt Disney Company - Principal Software Engineer

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Month ago
Google - Senior Software Developer, Site Reliability Engineering, Google Cloud

Google

Raleigh, North Carolina, United States (On-Site)
5 Months ago
Epic Games - Principal Concept Artist

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Scientific Games  - Field Service Technician I

Scientific Games

Kansas, United States (On-Site)
1 Month ago
Crunchyroll - Buying Coordinator

Crunchyroll

Des Moines, Iowa, United States (Hybrid)
4 Months ago
Light Speed Studios - Associate Cinematic Producer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Netflix - Software Engineer L4, Machine Learning Platform (Metaflow)

Netflix

Los Gatos, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

People Can Fly - Senior Technical Game Designer

People Can Fly

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
5minlab - [5minlab] [딩컴 투게더] 레벨디자이너

5minlab

Seoul, South Korea (On-Site)
3 Months ago
Tripledot Studios - Lead Level Designer

Tripledot Studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Ubisoft - Level Design Director

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
2 Weeks ago
Owlcat Games - Lead Living World Designer

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
2 Months ago
Climax Studios - Lead Level Designer

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
3 Weeks ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
2 Weeks ago
Haven Studios  Inc  - Senior Level Designer

Haven Studios Inc

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Asobo Studio - Level Designer

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Weeks ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Giant Sparrow is a tiny video game company focused on creating surreal experiences people have never had before. Our dream is to make the world a stranger, more interesting place.

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

View All Jobs

Get notified when new jobs are added by Giant Sparrow

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug