Gameplay Lead (Open World/Sandbox Survival)

33 Minutes ago • 3 Years +
Gameplay

Job Description

Responsible for the complete experience design and development implementation of 1-N skill lines (e.g., electromechanical, breeding, vehicles) in SOC. This role involves collaborating with combat, level design, and numerical teams to ensure enjoyable gameplay and continuous player engagement through various loops. The lead will also continuously monitor online player feedback for experience optimization.
Good To Have:
  • Experience with complete MMO or SOC multiplayer projects is preferred.
Must Have:
  • 3+ years of system or numerical design experience.
  • Deep experience with various game genres, capable of precisely understanding, summarizing, and expressing how different game fun is achieved.
  • Deep experience with at least one SOC game, understanding its fun and familiar with its various systems.
  • Ability to understand and empathize with users, analyze different player types' game feelings, insight into real demands, and propose solutions.
  • Excellent management and standardization awareness, capable of strictly controlling process nodes and driving acceptance quality.
  • Excellent communication, stress resistance, self-management, work responsibility, and stability.
  • Self-driven and self-iterating, pursuing excellence, overcoming all difficulties, with the belief to make products fun no matter what.

Add these skills to join the top 1% applicants for this job

team-management
communication
game-texts
level-design
multiplayer

Job Description

1. Responsible for the complete experience design and development implementation of 1-N skill lines (e.g., electromechanical, breeding, vehicles) in SOC.

2. Collaborate with the combat team to advance the complete design and implementation of gameplay within the skill lines, ensuring an enjoyable experience.

3. Collaborate with the level design and numerical teams to implement all loops within the skill lines, ensuring players have continuous pursuits.

4. Continuously follow up on online player feedback for experience optimization.

Job Requirements

1. 3+ years of system or numerical design experience, with complete experience in MMO, SOC, and other multiplayer projects preferred.

2. Deep experience with multiple game genres, capable of precisely understanding, summarizing, and expressing how different game fun is achieved.

3. Deep experience with at least one SOC game, understanding its fun and familiar with its various systems.

4. Able to understand and empathize with users, analyze different types of players' game feelings, gain insight into real demands, and propose solutions.

5. Possess excellent management and standardization awareness, capable of strictly controlling process nodes and driving acceptance quality.

6. Possess excellent communication skills, stress resistance, self-management skills, as well as work responsibility and stability.

7. Able to be self-driven and self-iterating, pursuing excellence, overcoming all difficulties, with the belief to make products fun no matter what.

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