Gameplay Programmer

22 Minutes ago • 5 Years +
Gameplay

Job Description

Room 8 Group is looking for an experienced Gameplay Programmer with a focus on animation and ability systems. The role involves developing code for multiple platforms (console, PC), prototyping game solutions, producing clean and maintainable code, and collaborating with designers and programmers. The ideal candidate will have 5+ years of experience with Unreal Engine 4/5, excellent knowledge of its gameplay framework, and strong skills in animation systems, C++, and Blueprints.
Good To Have:
  • Experience with input prediction systems
  • Understanding of motion graph and/or motion matching
  • Understanding of Agile methodologies
  • Experience in the creation of technical documentation
Must Have:
  • A proven experience in game development
  • 5+ years of experience with Unreal Engine 4/5
  • Excellent knowledge of UE’s gameplay framework
  • Skillset in animation system (ALS-like or custom animation systems, Animation Blueprint, C++ anim instance, motion warpings, IK/FK, animation retargeting systems, animation modifiers)
  • Good coding skills in C++, Blueprints, and traditional game-related languages
  • Ability to optimize and debug gameplay code
  • Ability to create code that is easy to understand and maintain
Perks:
  • Competitive financial reward
  • Challenges working on projects of top global game dev publishers
  • Private medical care
  • Paid time off
  • A culture of diversity and inclusion
  • Community of people who understand and share your passion for games

Add these skills to join the top 1% applicants for this job

cpp
unreal
data-structures
game-texts
agile-development
prototyping
blueprints
multiplayer

We are looking for an experienced Gameplay programmer focused on animation and ability systems with passion to learn new technologies and bring unique expertise to increase our professional level in internal and external projects.

Superpowers you have:

  • A proven experience in game development
  • 5+ years of experience with Unreal Engine 4/5
  • Excellent knowledge of UE’s gameplay framework
  • The main expected skillset is in the animation system. ALS-like or custom animation systems, experience with the Animation Blueprint and C++ anim instance, experience in motion warpings, IK/FK, animation retargeting systems, animation modifiers, and any related experience is appreciated
  • Experience working on a multiplayer project is an advantage
  • Good coding skills in C++, Blueprints, and traditional game-related languages
  • Ability to optimize and debug gameplay code
  • Ability to create code that is easy to understand and maintain

You’re a rockstar if you have:

  • Experience with input prediction systems
  • Understanding of motion graph and/or motion matching
  • Understanding of Agile methodologies
  • Experience in the creation of technical documentation

Becoming part of Room 8 Group, you will:

  • Develop code for multiple platforms, including console and PC;
  • Rapidly gather, understand, prototype, and create effective game solutions;
  • Apply prototyping techniques to demonstrate the validity/invalidity of a gameplay idea;
  • Produce clean, concise, expressive, and well-managed code;
  • Work closely with designers and programmers to create functional working game-play;
  • Optimize game and engine systems to ship products;
  • Take ownership of your code and systems and work to improve those systems autonomously.

Join the team of inspiring game dev professionals, and get even more:

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score working on the projects of the top global game dev publishers;
  • Private medical care, paid time off;
  • A culture of diversity and inclusion to unite the most outstanding talents;
  • Community of people who understand and share your passion for games.

Together we will bring games to the next level. Exactly with you.

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