Technical Artist
Room 8 Group
Job Summary
Room 8 Group is an end-to-end strategic partner in external game development, providing creative and technical expertise across various platforms for AAA and AA games. The Game Development team offers comprehensive co-dev and full-cycle solutions, having contributed to major titles like Call of Duty. We are seeking a Technical Artist with a passion for performance optimization to help bring a client’s upcoming title to Nintendo Switch 2, working within a custom engine to ensure efficient asset and rendering system scaling across hardware.
Must Have
- 3–5+ years as a Technical Artist or similar role
- Strong understanding of real-time rendering and game optimization
- Experience optimizing constrained or handheld platforms (e.g., Switch, mobile)
- Comfortable working with custom/proprietary engines and evolving pipelines
- Technical proficiency in shader development, profiling tools, and scripting (Python, C#, or C++)
Good to Have
- Experience shipping titles on Nintendo platforms or similar hardware
Perks & Benefits
- Competitive financial reward
- Challenges working on projects of top global game dev publishers
- A culture of diversity and inclusion
- Community of people who understand and share your passion for games
Job Description
Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
Our Game Development team provides comprehensive co-dev and full-cycle dev solutions, across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.
Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.
Team: Tech Art
The next great challenge is coming:
We’re seeking a Technical Artist with a passion for performance optimization to help bring our client’s upcoming title to Nintendo Switch 2. In this role, you’ll work within a custom engine environment, ensuring assets, rendering systems, and pipelines scale efficiently across hardware.
If you thrive on solving technical challenges, profiling performance, and shaping workflows for multi-platform development, this is the perfect opportunity for you.
Superpowers you have:
- 3–5+ years as a Technical Artist or similar role;
- Strong understanding of real-time rendering and game optimization;
- Experience optimizing constrained or handheld platforms (e.g., Switch, mobile);
- Comfortable working with custom/proprietary engines and evolving pipelines;
- Technical proficiency in shader development, profiling tools, and scripting (Python, C#, or C++).
You’re a rockstar if you have:
- Experience shipping titles on Nintendo platforms or similar hardware.
Becoming part of the team, you will:
- Profile, diagnose, and resolve CPU, GPU, and memory bottlenecks;
- Adapt assets and content to meet Switch 2 platform constraints;
- Improve tools, asset pipelines, and optimization processes in a proprietary engine;
- Define and implement best practices for LODs, textures, materials, and draw-call efficiency.
- Collaborate closely with art and engineering teams to maintain visual quality while achieving performance targets.
Join the team of inspiring game dev professionals, and get even more:
- Competitive financial reward (yes, we are fair enough);
- Challenges to raise your XPs score working on the projects of the top global game dev publishers;
- A culture of diversity and inclusion to unite the most outstanding talents;
- Community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.
Related openings
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Together we will bring games to the next level. Exactly with you.
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