Graphics Engineer

1 Month ago • All levels • $4,000,000 PA - $10,000,000 PA

Job Summary

Job Description

The job involves comprehensive graphics production using in-house/commercial game engines for internal development titles. Responsibilities include designing and implementing unique visual expressions, shader development, establishing material creation rules/flows, constructing, modifying, and expanding graphics pipelines, developing VFX systems, measuring and optimizing rendering processing load, and researching, verifying, and implementing the latest technologies.

Job Details

仕事内容

社内開発タイトルにおける、内製/商用ゲームエンジンを用いたグラフィックス制作全般に関わる職務を担当していただきます。

  • タイトル固有の映像表現の設計と実装
  • シェーダー開発
  • マテリアル制作ルール/フロー構築と開発
  • グラフィックスパイプラインの構築、変更、拡張
  • VFXシステムの開発
  • 描画処理における処理負荷の計測、および最適化
  • 最新技術の調査と検証、および実装

関連記事

STAFF VOICE :『コンシューマーもサイゲームス 。

Cygames Magazine :コンシューマーエンジニアの仕事とは? プログラムによってゲームの「手触り」を作り出す【サイゲームス仕事百科】

サイマガTV:「10 Questions」エンジニア編

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