Lead 3D Character Artist

3 Months ago • 4 Years + • Character Art

Job Summary

Job Description

Mysteria Studio is seeking an experienced Lead Character Artist for a freelance position to shape the visual identity of their PC Action RPG project. The role involves leading and motivating a team of 3D Artists, requiring strong artistic, technical, and leadership skills. The position offers a fully remote work arrangement with flexible hours. Responsibilities include enhancing artistic direction, optimizing 3D character art asset production processes, participating in art production scheduling, managing the art team, reviewing work, and ensuring 3D assets are rendered correctly in Unreal Engine 5.
Must have:
  • 4 years of experience in video game industry artistic roles
  • Expert in 3D modeling (Max, Maya, ZBrush)
  • Expert in realistic PBR texturing (Substance 3D)
  • Experience working in Unreal Engine 4 or 5
  • Excellent communication and leadership skills
Good to have:
  • Experience as art director or lead artist on shipped games
  • Self-organized and respectful teamwork ability
  • 1-2 hours daily availability for feedback
  • Comfortable leading remote teams
  • Experience with MetaHumans
  • Experience with Marvelous Designer
  • 3D character rigging experience
Perks:
  • Fully remote work
  • Flexible working hours

Job Details

Lead 3D Character Artist Job Listing

Mysteria Studio is seeking an experienced Lead Character Artist for a freelance position
to play a key role in shaping the visual identity of our PC Action RPG project.
You’ll lead and motivate a talented team of 3D Artists, for which your artistic, technical, and leadership skills are of great importance.

We offer a fully remote work arrangement with flexible working hours.

Responsibilities:

  • Enhancing our artistic direction in collaboration with the Game Director, Producer, and our Art Team
  • Optimizing the 3D character art asset production processes for our Art Team
  • Participate in the scheduling of the art production
  • Managing the art team and assigning tasks to each team member based on their specialization
  • Reviewing the work of our art team, giving constructive feedback, and providing solutions to problems
  • Checking the 3D assets in Unreal Engine 5 to make sure they are rendered correctly and look realistic

Requirements:

  • Experience working on at least one commercially shipped game as an art director or lead artist
  • A minimum of 4 years of experience in artistic roles within the video game industry
  • Expert in 3D modelling (Max, or Maya, ZBrush) and realistic PBR texturing (Substance 3D) workflows
  • Ability to work in a self-organized manner within a team, while being respectful and an attentive listener
  • Minimum availability of 1-2 hours per work day to provide essential feedback to our team members
  • Experience working in Unreal Engine 4 or 5
  • Comfortable with leading a 100% remote working team
  • Excellent communication and leadership skills
  • Bonus: experience working with MetaHumans and / or Marvelous Designer
  • Bonus: 3D character rigging experience

Application Process:

Please send the following information to jobs@mysteriastudio.com :

  • A link to your online portfolio and / or examples of your past work in PDF form.
  • Your hourly pay rate
  • Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc.
    Please feel free to ask any questions you may have about the job.

The first step for select candidates is to go through an onboarding process before they can join the team.
This is done via our Art Guide & a Google Meet call. We know that your time is valuable, and try to keep these as brief as possible.

The second step is to sign a freelance contract and complete an application task, which is paid at your regular pay rate.
We‘re looking forward to your applications!

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