Lead Animator: In-Game & Cinematics

12 Months ago • 5 Years + • Animation

Job Summary

Job Description

Lead Animator for game & cinematics, experienced in Maya, AAA facial animation, and keyframe/motion capture. Strong mentorship history.
Must have:
  • AAA Game Animator
  • Maya Expertise
  • Facial Animation
  • Keyframe/Motion Capture
Good to have:
  • Camera Composition
  • FACS Based Rigs
  • Game-Engine Builds
  • Global Team Experience
Perks:
  • Work with Studios
  • Cutting Edge Tech

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

PlayStation Studios Visual Arts and PlayStation Studios Malaysia provides world-class content, development and services to PlayStation Studios. Our team is always at the cutting edge of technology and partners with the industry’s best minds and companies. This is your opportunity to work closely with game industry professionals from all over the world under one roof!  

Always at the cutting edge of technology, the teams work with studios like Naughty Dog, Insomniac, Santa Monica Studios, Guerrilla Games, Bend Studios, SuckerPunch, San Diego Studio, Japan Studios, and more PlayStation first-party teams, providing our services to these studios. 

We are looking for a Lead Animator who is highly proficient in all aspects of high-quality animation. This person needs to be an organized and diligent leader, strategic, and thoughtful in all interactions. 

Our Lead Animators are dedicated, focused, self-motivated, and guide teams to produce high-quality animation.  They work within all styles of animation.   
 
This is to be an FXT position for a year with the possibility of extension. 
 

Responsibilities

  • Effectively communicate with supervisors, management, production, and staff daily 
  • Understand and interpret feedback on all work from supervisors and clients. 
  • Review animators’ assignments and provide constructive feedback. 
  • Ensure that all supervisor and Dev Studio team notes are addressed. 
  • Understand how all video reference pertains to each animator’s assignment. 
  • Mentor animators on how to be more efficient. 
  • Confirm continuity between animation assignments. 
  • Have a full understanding of all animation tools being used on the project – both internally and client-developed 
  • Be present at reviews with the supervisor and all animators on your team. 
  • Educate the team regarding current animation techniques. 
  • Lead by example when necessary to illustrate how to approach difficult assignments. 
  • Update and maintain pose libraries and Show Wiki. 
  • Identify potential risks to delivery timelines. 
  • Provide final approval on animation assignments in specific instances. 
  • Train and acclimate new animators to the team. 
  • Assist in the documentation and maintenance of up-to-date processes for the animation team. 
  • Serve as a positive role model for the team to follow in attitude, ability, proactivity, communication, and productivity within the department.  
  • Additional responsibilities may be assigned as needed.  

 

Qualifications

  • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)  
  • Minimum of 5 years of animation experience in the entertainment industry 
  • Expert knowledge of Maya 
  • Strong background in AAA facial animation workflows  
  • Knowledge of aesthetics of character animation and movement  
  • Knowledge of pipelines, workflows, and toolsets used in key frame and motion capture animation. 
  • History of mentorship within the entertainment industry 

  

Desired qualifications

  • Understanding of camera composition and layout 
  • Experience with FACS based rigs 
  • Ability to evaluate facial rigs aesthetically and technically 
  • Has worked directly in game-engine builds or Devkits 
  • Comfortable working in a global team environment 
  • Team management experience and/or training 
  • Python knowledge  
  • C, C#, or C++ knowledge  

 

PRIVACY NOTICE TO SIE LLC’S JOB APPLICANTS 

 

This Privacy Notice explains what personal information we at Sony Interactive Entertainment LLC collect from you, and why we collect it and use it. This Notice covers our practices regarding the personal information of all applicants to our job positions. Please review it carefully.

 

Categories of personal information we collect from you

 

Generally, We Obtain This Information Through Our Recruiting Team

 

We collect personal information about you throughout the recruiting process, in particular the following categories.

 

  • Identification and contact information
  • Direct identifiers such as your first and last name.
  • Indirect identifiers such as a government ID, your Social Security, work permit or passport #.
  • Contact information such as your email address, mailing address, telephone number.
  • Other information about you or that can be associated with you such as:
  • Sensitive/Protected Data. During the recruitment process, you may (voluntarily) provide us with your ethnicity, gender, military service information, or physical or mental health information, as well as your national origin and citizenship.
  • Professional or job position-related information, including your past professional experience, references; background verification; talent management and assessment; information regarding any conflicts of interests; and the terms and conditions of your job offer.
  • Non-public education information, including information about your education records, such as grades and transcripts.

 

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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