Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Housemarque is looking for a talented Lead Character Artist to join our team!
THE JOB
As the Lead Character Artist, you will work closely with the Technical Art Director and help supervise the character art department, making sure our character quality stays consistent with the high visual standards set by the Art Director.
You will bring a strong track record of working with high-end, real-time character art pipelines, technologies, and tools, combined with excellent communication and people management skills. You will help define best practices, improve character creation workflows, and ensure the team maintains both artistic quality and technical performance across the project.
If you're passionate about crafting memorable characters, supporting a talented team, and creating stunning real-time visuals, we'd love to hear from you!
Important: A portfolio with a breakdown showcasing high-end, photoreal character work is required. Applications missing this will be automatically discarded.
What will your day-to-day look like?
Work with the Art Director and Technical Art Director to plan and scope character needs for each project.
Define and maintain best practices and workflows for real-time photoreal character creation.
Lead and mentor the character art team, encouraging professional growth and team cohesion.
Balance leadership tasks with hands-on content creation (sculpting, modeling, grooming, texturing, and look development).
Support character team members in their daily tasks when needed.
Review character work regularly, offering both technical and artistic feedback, with a focus on both anatomy and facial authenticity.
Ensure consistency in character style, proportions, facial realism, and quality across the entire project.
Collaborate with other departments to ensure characters meet visual, gameplay, and technical needs.
Help drive conversations with Rigging, Animation, and Technical Art teams regarding character features and improvements.
Manage character tasks, bugs, and priorities together with Production and QA teams.
Troubleshoot and resolve performance and deformation issues related to characters.
Plan, assign, and review the team’s work.
Appraise performance, provide feedback, and support career growth.
Foster a positive, inclusive, and safe work environment.
What will help you to be successful in this role?
Shipped at least one PC/Console title as a Lead Character Artist.
8+ years of experience in AAA game development (PC and/or console).
Expert knowledge of high and low poly character modeling, sculpting, texturing, and materials.
Strong understanding of anatomy, proportion, and form.
Deep familiarity with the Facial Action Coding System (FACS) for realistic facial expressions and blendshape creation.
Experience working with Lightstage photogrammetry data and integrating it into real-time character pipelines.
Good understanding of real-time character pipelines and optimization techniques.
Ability to optimize character assets for performance and memory budgets without sacrificing quality.
Strong eye for aesthetics, silhouette, and design.
Familiar with version control systems like Perforce.
Experience with project management tools like Jira.
Fluent written and verbal English skills.
A genuine passion for video games.
Bonus skills
Experience with Unreal Engine or a proprietary AAA engine.
Background in traditional arts like sculpture or figure drawing.
Experience working with facial scanning pipelines, advanced facial rigging, and real-time facial animation systems.
What we offer to you?
Competitive salary, benefits, healthcare, Nordic work-life balance
Tailored immigration and relocation package to help you get settled into Finland
State-of-the-art studio facilities in the heart of Helsinki
Freedom, flexibility and openness in a collaborative culture
Brilliant, diverse and empathetic colleagues to work with
Exciting and ambitious projects executed with the best tools
Access to PlayStation Studios collaboration, games and more!
This is a permanent, full-time position based in Helsinki, Finland.
We will start interviewing promising candidates immediately so please apply as soon as possible.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/
Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.
For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.
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