Do you want to participate in creating visually impressive game worlds that truly immerse players? Do you enjoy combining creativity, technical thinking, and teamwork? Then we are looking for you! As a Level Artist, you will closely collaborate with level designers, concept artists, and 3D graphic artists. You will work with lighting, composition, and the overall atmosphere of levels, participating in location creation from initial concept to final form, including terrain, buildings, and interiors. You will utilize and develop internal procedural tools, ensuring visual readability and navigation elements, and creating environments that support gameplay, are visually attractive, authentic, and believable.
Good To Have:- Overlap with level design
- Knowledge of 2D and 3D graphic tools such as Adobe Photoshop, 3ds Max, Blender
- Previous experience with level creation, either professionally or through modding
Must Have:- Experience with a game engine (e.g., CryEngine, Unreal Engine, Unity or others)
- Eye for detail and aesthetic perception of space
- Basic technical knowledge, for example, working with modular elements, performance optimization, or collision setup
- Creative thinking and a desire to come up with your own ideas
- Enthusiasm and active approach to work
- Ability to proactively solve problems and adapt to changes
- Responsibility for the final visual appearance of the given location
- Passionate approach to games and an overview of the gaming industry from a player's perspective
Perks:- Creative work in a young, energetic, ambitious team
- Opportunity to participate in the development of Kingdom Come: Deliverance II and our other future AAA projects
- Opportunity to learn from veterans of the game industry
- Flat organizational structure
- Pleasant working environment in modern offices in Prague or Brno
- Joint breakfasts