Open World Level Designer

2 Weeks ago • 2 Years +

Job Summary

Job Description

As an Open World Level Designer, you will be responsible for designing, scripting, and optimizing areas and systems within the game to meet the director's vision and enhance player engagement. You will collaborate with various teams to deliver high-quality open-world experiences. Your daily tasks include owning areas of the game, designing in-game communities, prototyping/scripting encounters, writing clear design documents, and working closely with various departments. The role also involves creating an environment that encourages open dialogue and fosters new creative ideas.
Must have:
  • 2 years of experience as a game designer.
  • Experience in designing open-world content.
  • Knowledge of visual scripting tools/languages.
  • Positive attitude and proactive approach.
  • Good command of English.
Good to have:
  • Experience in shipping AAA titles.
  • Experience in level design.
Perks:
  • Private medical care, life insurance, pro-health campaigns, gifts.
  • Outstanding work atmosphere with flexible hours.
  • Company newsletters and project updates.
  • Dedicated development budget, extra training days.
  • State-of-the-art offices with chillout zones, gym, and free parking.

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

As an Open World Level Designer, you will be responsible for designing, scripting, and optimizing areas and systems within the game to meet the director's vision and enhance player engagement. You will collaborate with various teams to deliver high-quality open-world experiences.

Your daily tasks:

 

  • Owning areas of the game and delivering them to a high quality.

  • Designing in-game communities and open world activities that align with the director's vision.

  • Prototyping/scripting encounters and refining the gameplay feel for specific open-world systems, then integrating them into the game.

  • Writing clear and consistent design documents for game mechanics and systems, ensuring they are fun and satisfying.

  • Working closely with departments such as Programming, Animation, Modeling, Art, Quest, and Level Design.

  • Creating an environment that encourages open dialogue and fosters new creative ideas.

Qualifications

  • A minimum of 2 years of experience as an open world, level, or game designer.

  • Experience in designing open-world content.

  • Knowledge of various visual scripting tools/languages.

  • Having experience or willingness to work with simple scripts connected with open world system like population and encounters.

  • Positive attitude and proactive approach.

  • Good command of English, as we operate entirely in English.

  • Passion for video games, with knowledge of the latest titles and trends, especially in Open World sRPG.

Nice to have:

  • Experience in shipping AAA titles, ideally with at least one shipped Open World RPG.

  • Experience in level design.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.

  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.

  • A constant stream of company newsletters, PR & project updates so you will always be in the know.

  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.

  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

Similar Jobs

Ubisoft - Game Designer (3C)

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Week ago
Redhorse Corp - Senior Full Stack Software Engineer - AI ML Model Development, ML Operations, and Applied Data Science

Redhorse Corp

Falls Church, Virginia, United States (On-Site)
4 Months ago
lifechruh - Product Designer

lifechruh

Edmond, Oklahoma, United States (On-Site)
2 Months ago
NVIDIA - Senior Deep Learning Performance Architect

NVIDIA

Canada (On-Site)
2 Months ago
NVIDIA - SRAM Circuit Design Engineer - New College Grad 2025

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Digital Jalebi - Visual / UX Designer

Digital Jalebi

(Remote)
2 Years ago
DCS Group - Autocad Designer

DCS Group

Pune, Maharashtra, India (On-Site)
7 Months ago
Wrike - Senior AI Product Manager

Wrike

(Remote)
3 Weeks ago
Redhorse Corp - Mid-Level Full Stack Software Engineer

Redhorse Corp

Falls Church, Virginia, United States (On-Site)
4 Months ago
Axon - Principal Product Designer, AI Features

Axon

Seattle, Washington, United States (Hybrid)
2 Weeks ago
Scout - Engineer, Small Lighting

Scout

Novi, Michigan, United States (On-Site)
2 Weeks ago
Cloud Chamber - Senior Combat Designer

Cloud Chamber

Novato, California, United States (Remote)
2 Months ago
NVIDIA - Senior Math Libraries Engineers - Python APIs

NVIDIA

Remote, Oregon, United States (Remote)
2 Months ago
Passive Logic - Senior Electrical Engineer

Passive Logic

Salt Lake City, Utah, United States (On-Site)
7 Months ago
Google - Senior Hardware Engineer, Display Test Calibration

Google

Fremont, California, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Wrocław, Lower Silesian Voivodeship, Poland

Opendoor - Software Engineer - Identity and Access Management (IAM)

Opendoor

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
2 Weeks ago
Motorola Solutions - Senior Network Engineer

Motorola Solutions

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
1 Week ago
Keywords Studios - Video Game Tester

Keywords Studios

Silesian Voivodeship, Poland (On-Site)
1 Month ago
PHINIA - Junior Accountant

PHINIA

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
2 Weeks ago
Google - Software Engineer III, Transformative Compute SRE

Google

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Techland - Game Programmer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
Activision - Expert Systems Designer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
5 Months ago
NOVOMATIC - Quality Assurance Engineer

NOVOMATIC

Lesser Poland Voivodeship, Poland (Hybrid)
2 Months ago
Google - Senior Software Engineer, Android Automotive

Google

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
1 Month ago
Egnyte - Junior DevOps Engineer

Egnyte

Poznań, Greater Poland Voivodeship, Poland (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Techland

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug