Physics Simulation Engineer / Game Engine
Cygames
Job Summary
The role involves designing and developing runtimes and tools for physics simulations for game consoles. This includes working on the Cyllista Game Engine. The responsibilities also include improving the procedural background tools, rendering capabilities, and Python-based large-scale game development environments. The job involves creating games that appeal to users worldwide, and working with a unique game engine.
Job Description
仕事内容
ゲームコンソールのための物理シミュレーションのランタイムとツールの設計/開発を実施いただきます。
関連記事
STAFF VOICE:
Cygames Magazine :
- 「Cyllista Game Engine」開発レポート テクニカルディレクターが開発の進捗や設計のこだわりを語る
- ツールエンジニア・ビルドエンジニアに聞く 効率的な開発をかなえる「Cyllista Game Engine」の特長
サイマガTV:「10 Questions」エンジニア編
Cygames Engineers' Blog:
2 Skills Required For This Role
Unity
Python