Principal Character Artist

3 Months ago • All levels
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About the job

SummaryBy Outscal

Create compelling 3D characters and creatures for a new IP. Must have strong sculpting skills, PBR material knowledge, and game asset optimization experience.

Job Title:

Principal Character Artist

Requisition ID:

R023418

Job Description:

Elsewhere Entertainment is looking for a Principal Character Artist to join the development of a new IP.   
 
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining!  
 
As a member of the Art department, your goal is to bring all forms of 3D characters and creatures to life, and to push our project’s visual fidelity to the right level. Obviously, you understand that character work does not end in ZBrush, and that texturing, modeling, and optimizing are just as important as your mad sculpting skillz.  Ultimately, you’ll be creating inspiring art for incredible gameplay.

You’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  

 
You’ll help us by 

  • Crafting characters and creatures for video games! 

  • Creating both high resolution 3D sculpts and final low polygon and textured game assets for highly creative characters and creatures. 

  • Combining traditional hand-crafted art techniques with next gen PBR materials to create a unique visual style for characters and creatures. 

  • Partnering with other artists, designers, and tech artists to collaborate on creative solutions to solve complex character pipeline problems and bringing assets to life. 

  • Understanding everything about sculpting the form, shape, structure, and silhouette for human and creature anatomy and you know how to stylize them as needed too. 

  • Understanding what good looks like. You have a great eye for light, shading, color, and detail in creating texture maps 

  • Solving problems, and you happily adjust to various needs for prototyping early in the development process 

 

You’re awesome because you have 

  • The ability to collaborate and thrive as part of a creative team 

  • Creativity in problem solving and a positive, respectful team-first attitude 

  • Organization methods and the capability to meet deadlines 

  • Comfort with self-critique and accepting outside feedback 

 

Bonus points for 

  • Having professional experience as a character artist in the games industry, working on AAA games on major platforms. 

  • Hands-on knowledge of multiple asset creation pipelines and tools. 

  • Also having skills and experience in related fields, like illustration, concept art, sculpting, animation etc. 

  • Enjoyment of playing a variety of video game genres and titles 

 

You’ll need to provide us with... 

  • Your Resume 

  • Your Portfolio – Only digital applications will be accepted such as a website, blog, or online albumPhysical media will not be accepted. 

  • An art test might be required 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 

#elsewhere 

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

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