Develop user interface and visual components for the character physics-based animation editor Cascadeur. Responsibilities include estimating tasks, designing local architecture, and planning solutions. Implement features, conduct code reviews, and maintain developed components. Requires at least 3 years of experience in a similar role at a product company with strong knowledge of C++ and object-oriented programming principles. Experience developing GUIs with Qt QML and familiarity with design patterns are essential.
Good To Have:- Basic principles of 3D graphics
- Experience with Conan, CMake, and GitLab
- Cross-platform application development skills
Must Have:- 3 years of experience in a similar role
- Strong knowledge of C++
- Object-oriented programming principles
- Experience developing GUIs with Qt QML
- Familiarity with design patterns