Realistic 3D Character Artist Senior

1 Month ago • 3-5 Years • 3D Art

Job Summary

Job Description

Room 8 studio seeks a senior Realistic 3D Character Artist experienced in creating high-poly and low-poly models for PC and console games. Responsibilities include sculpting in ZBrush, modeling in Max/Maya, UV mapping, texturing in Substance Painter, and working within game engines. The ideal candidate possesses strong anatomy knowledge, understands photorealistic character creation pipelines, and demonstrates excellent teamwork skills. Experience with hair and creature creation, Unreal Engine 4, and drawing is a plus. The role involves creating photorealistic characters and creatures based on provided concepts, optimizing models for game engines, and collaborating effectively within a team.
Must have:
  • High-poly & low-poly modeling
  • ZBrush sculpting
  • Maya/Max SubD modeling
  • Substance Painter texturing
  • Character topology for animation
  • Strong anatomy knowledge
  • Photorealistic texturing
  • Game engine experience
  • Teamwork skills
Good to have:
  • Hair creation
  • Creature creation
  • Unreal Engine 4
  • Drawing skills
  • Rigging and animation knowledge
  • Marvelous Designer experience
Perks:
  • Competitive salary
  • Professional training
  • Internal mentorship
  • English courses
  • Health insurance
  • Paid vacation and sick leave
  • Culture of diversity & inclusion

Job Details

Next great challenge is coming:

We are looking for experienced and highly skilled 3D Character Artists, who are striving to work on the best game projects and are not afraid to challenge their skills.

Superpowers
you have are

  • High-poly sculpt in Zbrush;
  • SubD modeling in Max / Maya;
  • Character topology for animation;
  • Cloth simulation in Marvelous Designer;
  • Strong knowledge of anatomy;
  • Experience in working with hard surface;
  • Texturing in Substance Painter;
  • Good understanding of modern pipelines and requirements for the Photorealistic Character creation;
  • Ability to follow and correctly interpret / improve the concept idea;
  • Teamwork skills;
  • Work experience in game projects for PCs and consoles as a Character Artist;
  • Relevant portfolio with examples of works in the corresponding direction;
  • Intermediate English level and above.

You’re a rockstar
if you have

  • Experience creating hair for games;
  • Experience in making creatures;
  • Knowledge of Unreal Engine 4;
  • Drawing skills;
  • Good understanding of rigging and animation process.

As a part of Room 8
studio, you will

  • Create high-poly and low-poly models of photoreal characters and creatures for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with photorealistic texturing;
  • Work with game engines.

Join Us.
get even more!

  • Сompetitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • Health insurance, paid vacation and sick leave;
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.

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