Cinematic Technical Artist

room8

Job Summary

Room 8 Studio is seeking a skilled Cinematic Technical Artist who thrives at the intersection of creativity and technology. This role involves navigating complex pipelines, ensuring technical excellence, and supporting high-quality cinematic content. You will play a key part in shaping the final look and feel of in-game cinematics while maintaining smooth and efficient production workflows, working with top global game development publishers.

Must Have

  • Assemble, organize, and maintain Game Engine and DCC animation scenes
  • Import, update, and manage mocap, performance capture, animation data
  • Troubleshoot and resolve technical issues across the entire cinematic pipeline
  • Ensure all scene and asset data meet project-specific requirements and hardware performance standards
  • Understand DCC and real-time production pipelines, and effectively manage a wide range of asset types
  • Evaluate technical and creative workflows and propose improvements to tools and processes
  • Create clear technical documentation and user guides for content production workflows
  • Contribute to cinematic content creation, supporting the final creative vision set by the Art/Creative Directors
  • Identify and communicate issues within animation content and resolve them according to guidance

Good to Have

  • Experience working in AAA game or cinematic production pipelines
  • Familiarity with mocap pipelines and animation import/export workflows
  • Basic scripting or coding knowledge (Python, MEL, Blueprints, etc.)
  • Passion for spotting and solving problems before they even become problems
  • Experience with Metahuman

Perks & Benefits

  • Competitive financial reward
  • Challenges to raise your XP score by working on projects with the top global game development publishers
  • A culture of diversity and inclusion that unites the most outstanding talents
  • A community of people who understand and share your passion for games

Job Description

The next great challenge is coming:

We are seeking a skilled Cinematic Technical Artist who thrives at the intersection of creativity and technology. This role is perfect for someone who can navigate complex pipelines, ensure technical excellence, and support high-quality cinematic content. You will play a key part in shaping the final look and feel of in-game cinematics while maintaining smooth and efficient production workflows.

Superpowers you have are

  • You enjoy being the bridge between technology and creativity;
  • You’re organized, proactive, and driven to make things work — and work well;
  • Experience with real-time game engine workflows (Unreal, Frostbite, Unity, or similar), including understanding their technical limitations;
  • Familiarity with DCC tools such as Maya and MotionBuilder with a strong focus on solving asset pipeline issues;
  • Experience with version control systems such as Perforce, Git, or ShotGrid.

You’re a rockstar if you have

  • Experience working in AAA game or cinematic production pipelines;
  • Familiarity with mocap pipelines and animation import/export workflows;
  • Basic scripting or coding knowledge (Python, MEL, Blueprints, etc.);
  • Passion for spotting and solving problems before they even become problems;
  • Experience with Metahuman.

As a part of Room 8 studio, you will

  • Assemble, organize, and maintain Game Engine and DCC animation scenes;
  • Import, update, and manage mocap, performance capture, animation data;
  • Troubleshoot and resolve technical issues across the entire cinematic pipeline;
  • Ensure all scene and asset data meet project-specific requirements and hardware performance standards.;
  • Understand DCC and real-time production pipelines, and effectively manage a wide range of asset types;
  • Evaluate technical and creative workflows and propose improvements to tools and processes;
  • Create clear technical documentation and user guides for content production workflows;
  • Contribute to cinematic content creation, supporting the final creative vision set by the Art/Creative Directors;
  • Identify and communicate issues within animation content and resolve them according to guidance.

Join Us. get even more!

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XP score by working on projects with the top global game development publishers;
  • A culture of diversity and inclusion that unites the most outstanding talents;
  • A community of people who understand and share your passion for games.

Together we will bring games to the next level. Exactly with you.

11 Skills Required For This Role

Shotgrid Github Unity Unreal Game Texts Mel Blueprints Git Python Perforce Maya

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