Dream Cricket is a game developer and publisher building console-quality realistic mobile games of international standards from India.
The company is a division of Dream Sports, which has been featured as a ‘Great Place to Work’ by the Great Place to Work Institute for four consecutive years, with brands such as Dream11, FanCode, DreamSetGo, and Dream Foundation in its portfolio.
Founded by India's gaming industry veterans, credited with multiple international award-winning games, Dream Cricket' mission is to reach the hearts of players through deeply engaging, visually stunning, and technically outstanding games.
For more information: https://www.dreamgamestudios.in/
Role
- Clean up, retarget, and refine motion capture data in Autodesk MotionBuilder.
- Create and polish high-quality keyframe animations for characters, props, and creatures.
- Collaborate with rigging, modeling, and technical animation teams to ensure animation assets meet gameplay and cinematic requirements.
- Work closely with animation leads and directors to maintain consistent style, timing, and performance quality.
- Optimize animation assets for performance without compromising visual fidelity.
- Participate in animation reviews, provide feedback, and mentor junior animators.
- Troubleshoot animation-related issues in production pipelines.
Must Have
- 5+ years of professional experience in 3D animation for games, films, or cinematics.
- A portfolio with show-reel in video format or online video link
- Strong proficiency in Autodesk MotionBuilder with proven mocap cleanup and editing experience.
- Solid understanding of keyframe animation, body mechanics, weight, timing, and acting.
- Familiarity with animation integration in engines such as Unreal Engine or Unity.
- Strong communication skills and ability to work in a collaborative production environment.
- Knowledge of Maya & MotionBuilder for animation refinement or export pipelines is a plus.
Good to Have
- Experience in facial animation and lip-sync workflows.
- Knowledge of motion capture systems (Vicon, OptiTrack, Xsens).
- Experience with Python/MEL scripting for MotionBuilder pipeline tools.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.