Senior 3D Animator (Dungeons & Dragons)

14 Minutes ago • All levels
3D Animation

Job Description

Join our talented team as a Senior 3D Gameplay Animator for a Dungeons & Dragons® PC/Console project, blending Action-RPG/Survival with life-simulation. You will create high-quality animations for characters and creatures, manage animation systems in Unity, resolve technical and artistic issues, collaborate with other disciplines, contribute to the animation pipeline, verify asset quality, meet project timelines, mentor junior animators, and document workflows.
Must Have:
  • Create high-quality and visually compelling animations for stylized game characters and creatures.
  • Assist in the creation and management of animation systems within the Unity game engine.
  • Identify and help resolving technical and artistic issues related to animations.
  • Collaborate with other disciplines to make certain that animations satisfy their intended design.
  • Get actively involved with tools and technology and contribute effectively to the animation pipeline.
  • Verify the quality of assets in the game and make improvements where necessary to fit technical constraints and performance targets.
  • Meet project timelines and production schedules.
  • Mentor Intermediate and Junior Animators.
  • Assist in documenting and communicating workflows and best practices to support consistency across the Animation team.

Add these skills to join the top 1% applicants for this job

3d-animation
unity
game-texts

JOB DETAILS

ABOUT YOU

Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Senior 3D Gameplay Animator to contribute their skills to our Dungeons & Dragons® PC/Console project. This innovative game will blend the features of Action-RPG / Survival with unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide.

  • Create high-quality and visually compelling animations for stylized game characters and creatures, adding on top of the artistic intent from the creative and animation directors.
  • Assist in the creation and management of animation systems within the Unity game engine.
  • Identify and help resolving technical and artistic issues related to animations.
  • Collaborate with other disciplines to make certain that animations satisfy their intended design.
  • Get actively involved with tools and technology and contribute effectively to the animation pipeline.
  • Verify the quality of assets in the game and make improvements where necessary to fit technical constraints and performance targets.
  • Meet project timelines and production schedules.
  • Mentor Intermediate and Junior Animators.
  • Assist in documenting and communicating workflows and best practices to support consistency across the Animation team.

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