Senior 3D Artist

4 Months ago • All levels
3D Art

Job Description

The Senior 3D Artist will be responsible for producing high-quality, realistic 3D models (characters, objects, and backgrounds) and textures. They will need proficiency in creating 3D models and texturing using software such as Autodesk Maya, 3ds Max, ZBrush, Blender, Substance Painter, or Photoshop. The artist will work closely with other artists, animators, and developers to ensure the seamless integration of 3D assets into larger projects. They must maintain a professional attitude and be open to direction and changes. Experience in rigging and animating 3D models is preferred, and knowledge of game engines like Unity/Godot/Unreal is a plus.
Good To Have:
  • Knowledge of game engines like Unity, Godot, or Unreal.
  • Understanding of rigging and animating 3D models.
  • Experience creating 2D/3D animation & effects using After Effects or Maya/Max.
Must Have:
  • Produce high-quality 3D models (characters, objects, backgrounds) and textures.
  • Proficiency in 3D modeling and texturing using software like Maya, 3ds Max, or Blender.
  • Experience with texturing, UV unwrapping, and applying materials.
  • Work closely with artists and developers for asset integration.
  • Maintain a professional attitude and adapt to changing requirements.

Add these skills to join the top 1% applicants for this job

3d-animation
3ds-max
rigging
autodesk-maya
3d-modeling
unreal
unity
texturing
substance-painter
godot
photoshop
zbrush
maya
autodesk
blender

  • Producing high quality realistic 3d models (characters, objects, backgrounds) & Texturing.
  • Proficiency in creating high quality 3D models (characters, objects, backgrounds) & Texturing in software such as Autodesk Maya, 3ds Max, ZBrush, Blender, Substance Painter, Photoshop or Similar tools.
  • Experience with texturing, unwrapping UVs and applying materials and shaders in tools like Substance Painter, Photoshop. Knowledge of game engines like Unity/Godot/Unreal is a plus.
  • Understanding of rigging and animating 3D models (Preferred but not required).
  • Maintain an open and professional attitude regarding direction, changes and change of requirements.
  • Work closely with Artists, Animators and developers to ensure that 3D assets integrate seamlessly into larger projects.
  • Creating 2D/3D animation & effects using After Effects or Maya/Max will be plus.

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