The Senior 3D Artist will be responsible for producing high-quality, realistic 3D models (characters, objects, and backgrounds) and textures. They will need proficiency in creating 3D models and texturing using software such as Autodesk Maya, 3ds Max, ZBrush, Blender, Substance Painter, or Photoshop. The artist will work closely with other artists, animators, and developers to ensure the seamless integration of 3D assets into larger projects. They must maintain a professional attitude and be open to direction and changes. Experience in rigging and animating 3D models is preferred, and knowledge of game engines like Unity/Godot/Unreal is a plus.
Good To Have:- Knowledge of game engines like Unity, Godot, or Unreal.
- Understanding of rigging and animating 3D models.
- Experience creating 2D/3D animation & effects using After Effects or Maya/Max.
Must Have:- Produce high-quality 3D models (characters, objects, backgrounds) and textures.
- Proficiency in 3D modeling and texturing using software like Maya, 3ds Max, or Blender.
- Experience with texturing, UV unwrapping, and applying materials.
- Work closely with artists and developers for asset integration.
- Maintain a professional attitude and adapt to changing requirements.