1. Independently responsible for the functional program design and implementation of specific Gameplay modules in the game.
2. Collaborate with planners and artists to implement game features.
3. Responsible for the implementation and optimization of SLG large map related functions.
4. Bachelor's degree or above, 5+ years of game development experience.
5. Solid data structure and algorithm skills.
6. Good design ability for complex systems.
7. Proficient in Unity engine, with relevant development experience in scripting languages such as LUA and TS.
8. Experience in SLG infinitely scalable large map development is preferred.
9. Able to withstand certain work pressure, strong sense of responsibility, able to solve problems independently, and passionate about games.