Senior Gameplay Engineer

tic toe games

Job Summary

Tic Toc Games is seeking a Senior Gameplay Engineer with 5+ years of Unity game development experience. This role involves leading the development of high-quality games, collaborating with design and production teams, and advancing studio technology. The engineer will design, program, and implement game systems for various platforms, break down complex features, conduct code reviews, and mentor less experienced engineers, contributing to fun and magical gaming experiences.

Must Have

  • Design, program, and implement robust, scalable, and high-quality game and application systems in Unity for different platforms.
  • Break down large, complex gameplay features into smaller components and communicate level of effort.
  • Collaborate closely with design, art, and engineering to deliver polished, visually impressive, and optimized games.
  • Collaborate with the production team to pinpoint technical risks, deconstruct gameplay features, and assess project scope.
  • Give estimates on the level of effort needed for tasks and prioritize them to ensure game release aligns with quality standards.
  • Conduct code reviews, provide constructive feedback, and encourage high standard of code quality.
  • Provide mentorship and knowledge to less experienced engineers.

Good to Have

  • Loves games and dedicates themselves to creating fun and magical experiences.
  • Communicates well, has a positive attitude, manages uncertainties, and can adjust to tackle challenges.
  • Experience working with Console/PC games and experiences OR Live Ops games with hundreds of thousands of players.
  • Experience taking a game from concept, to development, and finally to release and any subsequent updates.

Job Description

Senior Gameplay Engineer (US or Philippines)

We are seeking a talented and experienced Senior Level Game Software Engineer that has prior experience with the Unity game engine. As a Senior Software Engineer, you will be responsible for driving and leading the development of high-quality games and help advance technology within the studio.

You will collaborate closely with our production and design teams to bring exciting gameplay features to life! You will not be limited to coding, but deeply involved in the design and the direction of our games together with designers, artists, and fellow engineers. Everyone of our team members loves playing and creating games!

Responsibilities:

The right candidate:

  • Loves games and dedicates themselves to creating fun and magical experiences.
  • Communicates well, has a positive attitude, manages uncertainties, and can adjust to tackle challenges as they arise.
  • Has experience working with:
  • Console/PC games and experiences OR Live Ops games (regardless of platform) with hundreds of thousands of players.
  • Taking a game from concept, to development, and finally to release and any subsequent updates.

Responsibilities

  • Design, program, and implement robust, scalable, and high-quality game and application systems in Unity for different platforms (mobile, console, desktop, etc.)
  • Break down large, complex gameplay features into smaller components and communicate clearly the level of effort required for each component.
  • Collaborate closely with design, art, and engineering to deliver polished, visually impressive, and optimized games.
  • Collaborate with the production team to pinpoint technical risks, deconstruct gameplay features into user stories, and assess the project’s scope.
  • Give estimates on the level of effort needed for tasks and prioritize them to ensure the game’s release aligns with our quality standards.
  • Conduct code reviews, provide constructive feedback, and encourage fellow engineers to maintain a high standard of code quality.
  • Provide mentorship and knowledge to less experienced engineers.

Requirements:

  • Bachelor’s degree in Computer Science or other similar fields.
  • Minimum 5+ years of professional experience in game development using Unity.
  • Strong proficiency in the C# programming language and Unity’s API.
  • Solid understanding of game design principles and methodologies as well as different game programming patterns.
  • Experience in working with a console experience or any liveops release.
  • Ability to work with large existing codebase and learn new systems or concepts and implement them quickly and efficiently.
  • Great understanding of debugging and finding solutions to complex problems.
  • Comfortable working with objects in 3D space and solid understanding of individual game systems such as physics, particle effects, user interfaces, etc.
  • Knows foundational knowledge of version control systems (such as git and SVN) as well as continuous integration systems (such as Jenkins and Unity Cloud).

Required application materials:

  • Resume
  • Cover Letter which should answer:
  • Why are you interested in working at Tic Toc Games?
  • What makes you a good fit?
  • What are you looking to get out of working with us?
  • What games are you currently playing?

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. The right role for you may be right around the corner!

Qualified candidates should submit their cover letter and resume to JOBS@TICTOCGAMES.COM for consideration.

9 Skills Required For This Role

Problem Solving Github Unity Game Texts C# Git Svn Programming Patterns Jenkins

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