Senior Level Designer

2 Months ago • 3-5 Years
Level Design

Job Description

Wargaming is seeking an experienced Level Designer to lead full-cycle map development from concept to implementation. The role involves designing levels with a focus on gameplay balance, flow, and competitive variety, analyzing player feedback, and collaborating with analytics. The ideal candidate is passionate about video games, a strong team player, and proficient with game editors, contributing to existing content support and internal tool development.
Good To Have:
  • Experience releasing maps or game modes in live projects.
  • Familiarity with event pipelines or non-standard gameplay modes.
  • A portfolio featuring playable level examples.
  • Knowledge of composition, visual storytelling, and architectural principles.
  • Mentorship experience or prior team leadership.
  • Participation in modding, community maps, or game jams.
Must Have:
  • Drive full-cycle development of maps.
  • Initiate and participate in design discussions.
  • Design levels for gameplay balance and flow.
  • Analyze player feedback and Supertest results.
  • Work closely with analytics for map performance.
  • Support existing content with updates.
  • Collaborate on internal tools and pipeline.
  • Mentor and share expertise with designers.
Perks:
  • Additional paid time off (5 Personal Days, Birthday Leave).
  • Sick Leave 100% Compensation (10 days per calendar year).
  • Career development and education opportunities.
  • Premium Private Health Care.
  • Mental well-being program (iFeel).
  • Multisport card.
  • Personal Gaming Account.
  • Company events.
  • Seniority Awards.
  • Referral program.

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Job Overview

Wargaming is seeking an experienced Level Designer to join our team.

In this role, you will lead the full-cycle development of maps, from concept to final implementation.

The ideal candidate is passionate about video games, a strong team player, and has a proven track record of creating engaging levels. Experience with game editors and level design tools is essential.

What will you do?

  • Drive full-cycle development of maps: from concept and whitebox to release
  • Initiate and participate in design discussions, reviews, and playtests
  • Design levels with a focus on gameplay balance, flow, and competitive variety
  • Analyze player feedback and Supertest results to implement improvements
  • Work closely with analytics to evaluate map performance and effectiveness
  • Support existing content with balance updates and iterative improvements
  • Collaborate on internal tools and pipeline development
  • Mentor and share expertise with other level designers

What are we looking for?

  • 3–5+ years of experience as a Level Designer (preferably in online or competitive shooter projects)
  • Proven track record of developing levels from whitebox to shipped product
  • Proficiency with game editors (Unreal Engine, Unity, proprietary engines)
  • Strong grasp of game design fundamentals, gameplay loops, and balance
  • Confident in creating and maintaining documentation, and pitching ideas
  • Experience working cross-functionally with Art, Game Design, QA, and Analytics
  • Strategic thinking with the ability to evaluate the impact of design decisions
  • Constructive feedback culture and openness to collaboration
  • Interest in World of Tanks or similar PvP projects (please mention your nickname if you play WoT)

What additional skills will help you stand out?

  • Experience releasing maps or game modes in live projects
  • Familiarity with event pipelines or non-standard gameplay modes
  • A portfolio featuring playable level examples
  • Knowledge of composition, visual storytelling, and architectural principles
  • Mentorship experience or prior team leadership
  • Participation in modding, community maps, or game jams

Work mode

  • Hybrid (2-3 days of work from the office)
  • This role is eligible for relocation & immigration support.

Type of Contract

  • Employment Contract (unowa o prace)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

##### Please submit your CV in English to ensure smooth processing and review.

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