Senior Level Designer

undefined ago • 3-5 Years • Level Design

Job Summary

Job Description

Wargaming is seeking an experienced Level Designer to lead full-cycle map development from concept to implementation. The role involves designing levels with a focus on gameplay balance, flow, and competitive variety, analyzing player feedback, and collaborating with analytics. The ideal candidate is passionate about video games, a strong team player, and proficient with game editors, contributing to existing content support and internal tool development.
Must have:
  • Drive full-cycle development of maps.
  • Initiate and participate in design discussions.
  • Design levels for gameplay balance and flow.
  • Analyze player feedback and Supertest results.
  • Work closely with analytics for map performance.
  • Support existing content with updates.
  • Collaborate on internal tools and pipeline.
  • Mentor and share expertise with designers.
Good to have:
  • Experience releasing maps or game modes in live projects.
  • Familiarity with event pipelines or non-standard gameplay modes.
  • A portfolio featuring playable level examples.
  • Knowledge of composition, visual storytelling, and architectural principles.
  • Mentorship experience or prior team leadership.
  • Participation in modding, community maps, or game jams.
Perks:
  • Additional paid time off (5 Personal Days, Birthday Leave).
  • Sick Leave 100% Compensation (10 days per calendar year).
  • Career development and education opportunities.
  • Premium Private Health Care.
  • Mental well-being program (iFeel).
  • Multisport card.
  • Personal Gaming Account.
  • Company events.
  • Seniority Awards.
  • Referral program.

Job Details

Job Overview

Wargaming is seeking an experienced Level Designer to join our team.

In this role, you will lead the full-cycle development of maps, from concept to final implementation.

The ideal candidate is passionate about video games, a strong team player, and has a proven track record of creating engaging levels. Experience with game editors and level design tools is essential.

What will you do?

  • Drive full-cycle development of maps: from concept and whitebox to release
  • Initiate and participate in design discussions, reviews, and playtests
  • Design levels with a focus on gameplay balance, flow, and competitive variety
  • Analyze player feedback and Supertest results to implement improvements
  • Work closely with analytics to evaluate map performance and effectiveness
  • Support existing content with balance updates and iterative improvements
  • Collaborate on internal tools and pipeline development
  • Mentor and share expertise with other level designers

What are we looking for?

  • 3–5+ years of experience as a Level Designer (preferably in online or competitive shooter projects)
  • Proven track record of developing levels from whitebox to shipped product
  • Proficiency with game editors (Unreal Engine, Unity, proprietary engines)
  • Strong grasp of game design fundamentals, gameplay loops, and balance
  • Confident in creating and maintaining documentation, and pitching ideas
  • Experience working cross-functionally with Art, Game Design, QA, and Analytics
  • Strategic thinking with the ability to evaluate the impact of design decisions
  • Constructive feedback culture and openness to collaboration
  • Interest in World of Tanks or similar PvP projects (please mention your nickname if you play WoT)

What additional skills will help you stand out?

  • Experience releasing maps or game modes in live projects
  • Familiarity with event pipelines or non-standard gameplay modes
  • A portfolio featuring playable level examples
  • Knowledge of composition, visual storytelling, and architectural principles
  • Mentorship experience or prior team leadership
  • Participation in modding, community maps, or game jams

Work mode

  • Hybrid (2-3 days of work from the office)
  • This role is eligible for relocation & immigration support.

Type of Contract

  • Employment Contract (unowa o prace)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

##### Please submit your CV in English to ensure smooth processing and review.

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Warsaw, Masovian Voivodeship, Poland

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Level Design Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Wargaming is a place where ideas, no matter how crazy, can be realized. Not every gaming company can offer such creative freedom. Discover the latest news. Become a trusted and recognized member of a constantly evolving team, where your creativity can flourish and there is always room to grow.

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Vilnius, Vilnius County, Lithuania (Hybrid)

Belgrade, Serbia (Hybrid)

Kyiv, Kyiv City, Ukraine (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Belgrade, Serbia (Hybrid)

Belgrade, Serbia (On-Site)

Belgrade, Serbia (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

View All Jobs

Get notified when new jobs are added by Wargaming

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug