Job Overview
Wargaming is seeking an experienced Level Designer to join our team.
In this role, you will lead the full-cycle development of maps, from concept to final implementation.
The ideal candidate is passionate about video games, a strong team player, and has a proven track record of creating engaging levels. Experience with game editors and level design tools is essential.
What will you do?
- Drive full-cycle development of maps: from concept and whitebox to release
- Initiate and participate in design discussions, reviews, and playtests
- Design levels with a focus on gameplay balance, flow, and competitive variety
- Analyze player feedback and Supertest results to implement improvements
- Work closely with analytics to evaluate map performance and effectiveness
- Support existing content with balance updates and iterative improvements
- Collaborate on internal tools and pipeline development
- Mentor and share expertise with other level designers
What are we looking for?
- 3–5+ years of experience as a Level Designer (preferably in online or competitive shooter projects)
- Proven track record of developing levels from whitebox to shipped product
- Proficiency with game editors (Unreal Engine, Unity, proprietary engines)
- Strong grasp of game design fundamentals, gameplay loops, and balance
- Confident in creating and maintaining documentation, and pitching ideas
- Experience working cross-functionally with Art, Game Design, QA, and Analytics
- Strategic thinking with the ability to evaluate the impact of design decisions
- Constructive feedback culture and openness to collaboration
- Interest in World of Tanks or similar PvP projects (please mention your nickname if you play WoT)
What additional skills will help you stand out?
- Experience releasing maps or game modes in live projects
- Familiarity with event pipelines or non-standard gameplay modes
- A portfolio featuring playable level examples
- Knowledge of composition, visual storytelling, and architectural principles
- Mentorship experience or prior team leadership
- Participation in modding, community maps, or game jams
Work mode
- Hybrid (2-3 days of work from the office)
- This role is eligible for relocation & immigration support.
Type of Contract
- Employment Contract (unowa o prace)
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:
- Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
- Sick Leave 100% Compensation (10 days per calendar year)
- Career development and education opportunities within the company
- Premium Private Health Care
- Mental well-being program (iFeel)
- Multisport card
- Personal Gaming Account
- Company events
- Seniority Awards
- Referral program - you can recommend the best talents to the Company and receive a reward
##### Please submit your CV in English to ensure smooth processing and review.