Lead Level Designer

6 Minutes ago • 5 Years +
Level Design

Job Description

As a Lead Level Designer at Eleventh Hour Games, you will shape environments, encounters, and player experiences for Last Epoch. You will guide a team in creating compelling levels that balance gameplay flow, narrative, and visual storytelling, partnering with art and engineering. This role demands creative vision and production discipline, mentoring designers and refining workflows to align with project goals and deadlines.
Good To Have:
  • Familiarity with ARPGs.
  • Experience with live-service pipelines.
  • Experience with multi-team collaboration.
Must Have:
  • Lead, mentor, and grow a team of level designers, fostering collaboration and professional development.
  • Drive the creative vision and execution of levels, ensuring they support gameplay, narrative, and artistic goals.
  • Work closely with environment artists, narrative designers, and systems designers to deliver cohesive experiences.
  • Review and provide feedback on level layouts, encounter balance, and worldbuilding consistency.
  • Ensure all levels meet performance, quality, and accessibility standards.
  • Contribute hands-on to level blockouts, encounter scripting, and gameplay prototyping.
  • Establish and refine level design workflows, pipelines, and best practices for scalability and efficiency.
  • Collaborate with production to scope, schedule, and track level design deliverables.
  • Advocate for player experience, ensuring levels feel engaging, rewarding, and true to the vision of the game.
Perks:
  • Flexible fully remote working arrangements.
  • US Employees 90% premium paid for employee health insurance.
  • US Employees 100% premium paid for dependents health insurance.
  • US Employees 30% paid premium on Dental and Vision plans.
  • 35 Paid time off days, received at start of the year.
  • 401K for U.S. based employees.

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What is your role?

As a Lead Level Designer at Eleventh Hour Games, you will be responsible for shaping the environments, encounters, and player experiences that bring Last Epoch to life. You will guide a team of designers in creating compelling levels that balance gameplay flow, narrative integration, and visual storytelling. This role requires both creative vision and production discipline. You’ll partner closely with design, art, and engineering teams to ensure levels are fun, functional, and performant. As a leader, you’ll mentor designers, refine workflows, and ensure the level design team is aligned with project goals and deadlines.

Qualifications

  • 5+ years of professional level design experience in the game industry, with at least 2+ years in a lead or senior design role
  • Track record of shipping at least one title in a senior or leadership capacity
  • Understanding of encounter design, pacing, and player progression
  • Experience working with level design tools in engines such as Unity or Unreal
  • Collaborative mindset with experience guiding cross-disciplinary teams (art, design, and engineering)
  • Communication and documentation skills in a remote-first environment
  • Problem-solving and organizational skills

Pluses:

  • Familiarity with ARPGs, live-service pipelines, and multi-team collaboration

Responsibilities

  • Lead, mentor, and grow a team of level designers, fostering collaboration and professional development
  • Drive the creative vision and execution of levels, ensuring they support gameplay, narrative, and artistic goals
  • Work closely with environment artists, narrative designers, and systems designers to deliver cohesive experiences
  • Review and provide feedback on level layouts, encounter balance, and worldbuilding consistency
  • Ensure all levels meet performance, quality, and accessibility standards
  • Contribute hands-on to level blockouts, encounter scripting, and gameplay prototyping
  • Establish and refine level design workflows, pipelines, and best practices for scalability and efficiency
  • Collaborate with production to scope, schedule, and track level design deliverables
  • Advocate for player experience, ensuring levels feel engaging, rewarding, and true to the vision of the game

Why Eleventh Hour Games?

EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • US Employees 90% premium paid for employee, 100% premium paid for dependents health insurance
  • US Employees 30% paid premium on Dental and Vision plans
  • 35 Paid time off days, received at start of the year
  • 401K for U.S. based employees

EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way._

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