Senior Lighting Artist (FTC)

1 Month ago • 4-8 Years • 3D Art • Technical Art

Job Summary

Job Description

As a Senior Lighting Artist, you'll join a specialized team working on AAA games, creating visually stunning lighting using Unreal Engine 5. Responsibilities include collaborating with artists and programmers to develop high-quality lighting solutions, implementing styles that enhance visual appeal, optimizing lighting for performance, creating custom shaders and materials, independently solving complex lighting challenges, and effectively communicating with team members. The role involves working on a fixed-term contract (FTC) for six months. You will be responsible for bringing our virtual worlds to life with breathtaking visuals and seamless performance.
Must have:
  • Experience in game lighting
  • Unreal Engine 5 expertise
  • Strong color theory understanding
  • Proficiency in industry tools (Maya/3ds Max)
  • Collaboration and communication skills
Good to have:
  • Photography/cinematography experience
  • Fine arts background
Perks:
  • Unlimited coaching & therapy
  • Stock Options
  • Pension scheme
  • Socials & events
  • 25 Annual Leave + 3 bank holidays (UK)
  • Private Medical Insurance (UK)
  • Healthcare Cash Plan (UK)
  • Cycle2Work Scheme (UK)
  • Electric Car Charging (UK)

Job Details

As our new Lighting Artist you will join a small but specialised team of other Lighting Artists working on our large scale, and high quality, AAA games. You will be tasked with creating visually stunning lighting that brings our virtual worlds to life.
You would join our team on an FTC basis for an initial term of 6 months. For this role you need to have experience working on in-game lighting, ideally on a project working with Unreal Engine 5. 

Department
Art
Employment Type
Fixed Term - Full Time
Location
Remote
Workplace type
Fully remote

Key Responsibilities

  • Collaborate with artists, designers, and programmers to create high-quality lighting solutions and atmospheres for games using Unreal Engine 5
  • Develop and implement lighting styles that enhance the visual appeal of characters, environments, and special effects
  • Optimize lighting setups for performance and memory usage while maintaining visual quality
  • Create custom shaders and materials as needed to achieve desired lighting effects
  • Work independently to solve complex lighting challenges and collaborate with other teams to resolve cross-functional issues
  • Communicate effectively with team members and stakeholders about progress, challenges, and solutions related to lighting design
  • Manage time efficiently to meet project deadlines while maintaining a high level of quality in your work.

Skills, Knowledge & Expertise

  • Experience as a Lighting Artist or similar role in the game industry 
  • Expertise in Unreal Engine 5 or equivalent 
  • Strong understanding of colour theory, composition, and visual storytelling principles as they apply to lighting design in games 
  • Proficiency in using industry-standard tools such as Maya or 3ds Max for modelling tasks related to lighting setup creation 
  • Familiarity with art analysis for regular improvement 
  • Photography or cinematography experience is an added advantage 
  • A background in fine arts is desirable but not required 

Job Benefits

Our Global Benefits & Perks
  • Unlimited coaching & therapy — with Oliva, to support your mental health
  • Stock Options — everyone owns a piece of our success
  • Pension scheme — up to 5% employer matched contribution to finance those golden years
  • Socials office & remote events, play sessions and company-wide parties
  • And even more benefits based on your location!
If you’re based in the UK
  • 25 Annual Leave + 3 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
  • Private Medical Insurance - full cover with AXA
  • Healthcare Cash Plan - Level 3 cover with Medicash
  • Cycle2Work Scheme - lease a bike through us and save on tax too!
  • Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.

About Build A Rocket Boy

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

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About The Company

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

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