Senior Tech Sound Designer

Escape Velocity Entertainment

Job Summary

Escape Velocity is seeking a Senior Tech Sound Designer to join their fully remote team. This role involves designing, prototyping, and implementing audio systems using middleware like Wwise and Unreal Engine 5. The designer will collaborate with various disciplines to integrate audio into gameplay, optimize internal audio technology, and ensure optimal audio performance. Key responsibilities include maintaining documentation, profiling in-game audio, and advocating for the audio team.

Must Have

  • Design, prototype, and implement audio systems
  • Implement audio via Audiokinetic Wwise and Unreal Engine 5
  • Collaborate to integrate audio into gameplay
  • Optimize internal audio technology and systems
  • Profile and test in-game audio for performance
  • Proven experience in game audio implementation and mixing
  • Shipped a game with Unreal + Wwise
  • Strong understanding of technical audio systems
  • Proficiency with Unreal Engine 4/5 and Blueprints
  • Experience with Audio Middleware, preferably Wwise
  • Familiarity with P4V source control software
  • Experience in audio design for games
  • Scripting experience

Perks & Benefits

  • Generous PTO allowance
  • Summer and Winter holidays studio closure
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • Generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

Job Description

Description

What we are looking for:

We are looking for a Senior Tech Sound Designer to join, this role will be reporting into our Audio Director.

Requirements

What we will do together:

  • Working with audio designers and other disciplines to design, prototype, and implement audio systems.
  • Creating and implementing audio systems via middleware like Audiokinetic Wwise and/or Unreal Engine 5
  • Collaborating with other disciplines to ensure audio is incorporated into all aspects of gameplay and enhances game experience.
  • Working with the audio Team and project producers to spec out deliverables, locate dependencies, maintain documentation, and keep tasks within scope.
  • Working with the Audio and Core Tech teams to develop, document, and optimise internal audio technology and systems.
  • Working with the Audio team and other disciplines to ensure an optimal level of audio performance on projects via profiling and testing of in-game audio.
  • Developing and maintaining documentation on created systems.
  • Being a positive advocate and representative for the audio team within the studio and externally.

What you will bring:

  • Proven experience in audio implementation and mixing abilities for games
  • Shipped a game with Unreal + Wwise, or worked on a near-completion AAA title that was canceled
  • Exceptional communicator with strong mentoring capability
  • Understanding of technical audio, such as designing, implementing, and optimising audio systems and structures within middleware and game engines
  • Understanding of the game audio workflow and how it interacts with other disciplines.
  • Experience with Unreal Engine 4/5 and Blueprints
  • Experience with Audio Middleware (Audiokinetic Wwise preferred)
  • Able to work to differing feature sets and requirements between different consoles and formats
  • Experience with source control software, such as P4V
  • Experience in Audio Design for games or other media
  • Experience in scripting

Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us:

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

4 Skills Required For This Role

Unreal Game Texts Blueprints Wwise

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