Audio Sound Designer

I Racing

Job Summary

As a Sound Designer, you will be part of a team responsible for recording, multitrack sessions, sonic model creation, creative design, and implementation of audio assets. You will work with game and sim developers on racing titles across various platforms, adapting to different audio pipelines and collaborating with engineers and recordists to push iRacing's quality forward. You will also support audio software engineers in developing tools and meeting the sim/game's sonic requirements. A passion for race cars, audio production, and gaming/simulation is essential for this role.

Must Have

  • 5+ years professional recording and sound design background
  • Experience developing sonic models (static, modulated, granular and loop based) in the gaming space
  • Proficient skills in using DAW, DSP, and audio plug-ins
  • FMOD Studio or equivalent experience
  • Audio mixing
  • Vehicle recording dyno and track experience
  • Experience working to schedules with clear communication
  • Use of build tools and test sounds in bench testing apps and developer environments that require optimized system design

Good to Have

  • Experience working with DSPs: Granular synthesis experience, Impulse responses, Using spatial effects such as reverb in a game environment
  • Adaptability to use preferred versions of DAW, Plugins and DSP and bespoke audio tools
  • Expertise in recording race cars onboard, trackside and dyno
  • Expertise in editing audio data, multitrack markups and making sonic models
  • Expertise in implementation, testing and perfecting the fidelity of the audio mix
  • Knowledge and editing skills in a range of audio formats such as Ambisonics, Binaural, stereo, 32-Bit float & MS
  • Ability to record in a range of audio formats such as Ambisonics, Binaural, stereo, mono, 32-Bit float & MS
  • Knowledge of microphone specs, polar patterns, mounting, and wind shielding
  • Awareness of Ray tracing or 3D positioning of sound
  • Knowledge of the physical aspect of how audio actually works in the real world
  • An interest in motor sports and cars
  • A passion for gaming or simulation
  • Experience working in a collaborative environment

Perks & Benefits

  • Health, dental, vision, and life insurance
  • 401(k) and discretionary employer match
  • Paid time off (vacation, personal, sick, and holidays)

Job Description

The world’s leading and most authentic PC-based racing simulation is seeking an Audio Sound Designer with a strong proficiency in designing and implementing interactive audio that enhances gameplay, feedback, and player immersion to join our team.

The Position

As a Sound Designer, you will be part of a team that is responsible for the recording, multitrack sessions & markups, creation of sonic models, creative design, and implementation of audio assets. You will be working with our game and sim developers on racing tiles on various platforms from PC simulations to games on consoles. Each title has its own audio pipeline, so being open to learning and adapting to new methods of implementation and collaborating with developers using a range of implementation handles from script editing values to using established sound systems like FMOD Studio. Your involvement with these systems will be comprehensive and you will work with our sim engineers and other sound designers and recordists to capture and create the sound assets that continuously push the quality of iRacing forward. Additionally, to make great audio we work closely with our audio software engineers in developing great tools to author and implement our audio assets. You will support their efforts as well as the overall sonic requirements of the sim/game itself. At iRacing we feel that audio immersion is equally as important as graphical immersion, and our candidate should have a passion for race cars, audio production, and gaming/simulation.

Qualifications

  • 5+ years professional recording and sound design background
  • Experience developing sonic models (static, modulated, granular and loop based) in the gaming space.
  • Proficient skills in using DAW, DSP, and audio plug-ins.
  • FMOD Studio or equivalent experience
  • Audio mixing
  • Vehicle recording dyno and track experience.
  • Experience working to schedules with clear communication.
  • Use of build tools and test sounds in bench testing apps and developer environments that require optimized system design.

Preferred skills

  • Experience working with DSPs:
  • Granular synthesis experience
  • Impulse responses
  • Using spatial effects such as reverb in a game environment
  • Adaptability to use our preferred versions of DAW, Plugins and DSP and our bespoke audio tools.
  • Expertise in…
  • Recording race cars onboard, trackside and dyno
  • Editing audio data, multitrack markups and making sonic models
  • Implementation, testing and perfecting the fidelity of the audio mix.
  • Knowledge and editing skills in a range of audio formats such as Ambisonics, Binaural, stereo, 32-Bit float & MS.
  • Ability to record in a range of audio formats such as Ambisonics, Binaural, stereo, mono, 32-Bit float & MS.
  • Knowledge of microphone specs, polar patterns, mounting, and wind shielding
  • Awareness of Ray tracing or 3D positioning of sound
  • Knowledge of the physical aspect of how audio actually works in the real world.
  • An interest in motor sports and cars
  • A passion for gaming or simulation
  • Experience working in a collaborative environment.

Benefits & Compensation:

In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.

Benefits Include:

  • Health, dental, vision, and life insurance
  • 401(k) and discretionary employer match
  • Paid time off (vacation, personal, sick, and holidays)

Location, Working Conditions, & Eligibility:

This position is a full time remote within the United States. Candidates must be legally authorized to work in the United States at the time of application. We are unable to sponsor visas, or work permits for this role. Please submit a cover letter and resume to HR@iRacing.com.

6 Skills Required For This Role

Character Design Artistic Vision Game Texts Sound Editing Fmod Studio System Design

Similar Jobs