Sound Designer (Internship)

Lanterns studios

Job Summary

Lanterns is a growing video game studio dedicated to creating immersive experiences. As a Sound Design Intern, you will support the creation and integration of audio elements for our game projects. You will work alongside the team to learn, practice, and contribute to the development of high-quality sound assets. Responsibilities include assisting in designing audio assets, implementing sound effects and music in-game, participating in recording, editing, mixing, and supporting field recording sessions. You will also playtest the game and collaborate with other teams to enhance the overall audio experience.

Must Have

  • Motivated individual who learns quickly and works well independently.
  • Basic knowledge of audio and music production or editing tools.
  • Interest in developing solid sound design and implementation skills.
  • Independent, organized, proactive, strong interpersonal skills, and ability to work in a team.
  • Highly adaptable, especially regarding quality expectations and time constraints, with strong attention to detail.
  • Good organization and time-management skills, deadline-oriented.
  • Excellent communication skills (spoken and written).
  • Strong interest in video game culture.
  • Self-motivated and agile, open to new ideas, direction, and changes.

Good to Have

  • Knowledge of Unreal Engine or middlewares like Wwise and Fmod

Job Description

Job Description

Lanterns is a growing video game studio dedicated to creating immersive experiences across various platforms and industries. We value agility, creativity, and teamwork, always striving to refine our processes and produce high-quality work.

As a Sound Design Intern, you will support the creation and integration of audio elements for our game projects. You will work alongside the team to learn, practice, and contribute to the development of high-quality sound assets.

The daily life of a Sound Design Intern at Lanterns:

  • Assist in designing audio assets and implementing sound effects and music in-game.
  • Participate in recording, editing, mixing music, SFX, and dialogues, and help implement sound assets in the game (UE).
  • Support field recording sessions as needed.
  • Playtest the game regularly and help identify opportunities to improve audio quality.
  • Collaborate with the Design, Art, and Engineering teams to contribute to the overall audio experience of the game.
  • Additional responsibilities may be assigned as needed.

IMPORTANT: Any application should include the candidate's portfolio (either by link in CV or via email) to be considered. Please send it to: recruitment@lanterns-studios.com

Ready for the adventure? Join our passionate and epic team, all driven by the desire to design and develop the best games and products.

Job skills

What it takes to make it:

  • A motivated individual who learns quickly and works well independently.
  • Basic knowledge of audio and music production or editing tools.
  • Knowledge of Unreal Engine or middlewares like Wwise and Fmod is a plus.
  • Interest in developing solid sound design and implementation skills.
  • Independent, organized, and proactive, with strong interpersonal skills and the ability to work in a team.
  • Highly adaptable, especially regarding quality expectations and time constraints, with strong attention to detail.

Additional required skills:

  • Good organization and time-management skills, deadline-oriented.
  • Excellent communication skills (spoken and written), able to ask for help when needed and share information proactively.
  • A strong interest in video game culture.
  • Self-motivated and agile, open to new ideas, direction, and changes, and always attentive to teammates.

7 Skills Required For This Role

Team Management Communication Unreal Talent Acquisition Game Texts Agile Development Wwise

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