Senior VFX Artist

5 Minutes ago • 5 Years +
VFX

Job Description

As a Senior VFX Artist at Eleventh Hour Games, you will create visually striking, performant, and gameplay-readable effects that enhance the world and combat of Last Epoch. You’ll contribute to the artistic and technical vision of our effects while collaborating closely with the Lead VFX Artist, Art Direction, and Design teams. This role is hands-on, requiring a strong artistic eye, a deep understanding of real-time VFX pipelines, and the ability to translate gameplay and environmental needs into dynamic, memorable visuals. You will also provide feedback to peers, help refine our workflows, and support the continued evolution of the VFX discipline at EHG.
Good To Have:
  • Experience in ARPGs and fast-paced action games.
  • Familiarity with cinematic or narrative-driven VFX.
  • Understanding of procedural workflows and advanced shader development.
Must Have:
  • Design, create, and implement real-time particle effects for gameplay, environments, and cinematics using 2D and 3D elements.
  • Author and paint particle, decal, and material textures.
  • Build simple geometry with correct UVs for VFX use.
  • Collaborate with Design, Art, and Engineering to ensure effects enhance gameplay clarity and visual identity.
  • Place and tune VFX throughout environments, encounters, and cutscenes to support player experience.
  • Optimize effects for performance and readability without sacrificing artistic quality.
  • Maintain consistent visual style and quality while contributing creative solutions to technical challenges.
  • Provide peer feedback and support documentation or process improvements for the VFX pipeline.
  • 5+ years of professional experience creating real-time VFX in games.
  • Strong technical proficiency with real-time engines.
  • Understanding of particle systems, shaders, timing, and motion principles.
  • Proficiency with relevant software such as Photoshop, Houdini, EmberGen, or similar tools.
  • Artistic sense for composition, color, and visual readability.
  • Experience optimizing VFX for both console and PC performance.
  • Communication and collaboration skills across disciplines.
  • Ability to work independently in a remote team environment.
Perks:
  • Flexible fully remote working arrangements
  • US Employees 90% premium paid for employee, 100% premium paid for dependents health insurance
  • US Employees 30% paid premium on Dental and Vision plans
  • 35 Paid time off days, received at start of the year
  • 401K for U.S. based employees

Add these skills to join the top 1% applicants for this job

real-time-vfx
team-management
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houdini
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What is your role?

As a Senior VFX Artist at Eleventh Hour Games, you will create visually striking, performant, and gameplay-readable effects that enhance the world and combat of Last Epoch. You’ll contribute to the artistic and technical vision of our effects while collaborating closely with the Lead VFX Artist, Art Direction, and Design teams.

This role is hands-on, requiring a strong artistic eye, a deep understanding of real-time VFX pipelines, and the ability to translate gameplay and environmental needs into dynamic, memorable visuals. You will also provide feedback to peers, help refine our workflows, and support the continued evolution of the VFX discipline at EHG.

Responsibilities

  • Design, create, and implement real-time particle effects for gameplay, environments, and cinematics using 2D and 3D elements.
  • Author and paint particle, decal, and material textures (color, normal, specular, emissive, etc.).
  • Build simple geometry with correct UVs for VFX use.
  • Collaborate with Design, Art, and Engineering to ensure effects enhance gameplay clarity and visual identity.
  • Place and tune VFX throughout environments, encounters, and cutscenes to support player experience.
  • Optimize effects for performance and readability without sacrificing artistic quality.
  • Maintain consistent visual style and quality while contributing creative solutions to technical challenges.
  • Provide peer feedback and support documentation or process improvements for the VFX pipeline.

Qualifications

  • 5+ years of professional experience creating real-time VFX in games.
  • Strong technical proficiency with real-time engines.
  • Understanding of particle systems, shaders, timing, and motion principles.
  • Proficiency with relevant software such as Photoshop, Houdini, EmberGen, or similar tools.
  • Artistic sense for composition, color, and visual readability.
  • Experience optimizing VFX for both console and PC performance.
  • Communication and collaboration skills across disciplines.
  • Ability to work independently in a remote team environment.

Nice to Have:

  • Experience in ARPGs and fast-paced action games.
  • Familiarity with cinematic or narrative-driven VFX.
  • Understanding of procedural workflows and advanced shader development.

Why Eleventh Hour Games?

EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • US Employees 90% premium paid for employee, 100% premium paid for dependents health insurance
  • US Employees 30% paid premium on Dental and Vision plans
  • 35 Paid time off days, received at start of the year
  • 401K for U.S. based employees

EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way.

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