Technical Artist - VFX - Infinity Nikki
Paper Stacking games
Job Summary
A Technical Artist specializing in VFX for the game Infinity Nikki. Responsibilities include creating content for cutscene calculations, developing intelligent particle effects through mods, implementing dynamic scene elements like waterfalls and tornadoes, designing particle interaction effects such as leaf and flag movements, and crafting special effect materials.
Must Have
- Proficient in using UE engine's Niagara system
- Familiar with UE engine's material system and PBR
- Proficient in using UE's Blueprint function
- Familiar with DCC tool usage and able to perform physical simulations
- Good mathematical foundation
- Good team awareness
Job Description
Job Description
1. Produce content for cutscene calculations
2. Create mods for special effect particles to make special effect performance smarter
3. Create dynamic effects in scenes such as waterfalls and tornadoes
4. Create particle interaction effects in scenes such as leaf interaction and flag interaction
5. Create special effect materials
Job Requirements
1. Proficient in using UE engine's Niagara system
2. Familiar with UE engine's material system, familiar with PBR
3. Proficient in using UE's Blueprint function
4. Familiar with DCC tool usage, able to use DCC tools for physical simulation
5. Good mathematical foundation
6. Good team awareness