UE Configuration Intern - Infinity Nikki

Paper Stacking games

Job Summary

The UE Configuration Intern for Infinity Nikki will be responsible for configuring sequences in the Unreal Engine to create promotional videos for the game. This involves utilizing existing expression and action assets to build complete camera movements and character performances. The role also requires using game engine tools for screen recording and posing. Candidates should be proficient with UE5 Sequence, possess aesthetic literacy, and have a basic understanding of cinematic language and game operations.

Must Have

  • Familiar with UE5 Sequence module and able to quickly learn new tools
  • Possess aesthetic literacy and capable of producing complete UE cinematics
  • Have a basic understanding of cinematic language
  • Familiar with game operations and able to deeply explore and showcase game content

Job Description

Job Description

1. According to design requirements, configure sequences in the UE engine to produce videos for game promotion.

2. Utilize limited expressions, actions, and other assets to build complete camera movements + character performances.

3. Use game engine tools for game screen recording and posing.

Job Requirements

1. Familiar with UE5 Sequence module, able to quickly learn new tools.

2. Possess certain aesthetic literacy, capable of producing complete UE cinematics, and have a basic understanding of cinematic language.

3. Familiar with game operations, able to deeply explore and showcase game content.

*Please attach a portfolio or links to personal homepages on platforms like Weibo/Bilibili/ZCOOL in your resume.

1 Skills Required For This Role

Game Texts

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