UI Programmer

3 Months ago • All levels • UI/UX Design

Job Summary

Job Description

The job involves programming for UI systems and UI editors, as well as UI content creation. The ideal candidate will be responsible for developing and improving UI systems and UI editors for game engines. The role requires experience in UI content creation for console or PC platforms. The candidate should be able to develop and implement UI elements within game projects, ensuring they meet the required specifications and performance standards. The programmer will be expected to collaborate with artists, designers, and other developers to create a polished and user-friendly UI experience. The candidate should have a strong understanding of game development principles and be able to troubleshoot and debug UI-related issues effectively.
Must have:
  • Completed game development experience (at least one title).
  • Experience in UI content creation for consoles or PC.
  • Experience in UI systems/editors within game engines.

Job Details

English : https://hrmos.co/pages/2052996596448374784/jobs/0000005E

業務内容

  • UIシステム,UIエディタのプログラム制作
  • UIコンテンツのプログラム制作

応募条件

  • 1タイトル以上のゲーム開発完成経験
  • 据え置きコンシューマー機もしくはPCでのUIコンテンツ制作経験
  • ゲームエンジンのUIシステム,UIエディタの開発または改良経験

提出物

  • 履歴書(写真付き)
  • 職務経歴書
    • 過去に携わったすべてのゲームタイトルと担当業務内容を具体的にご明記ください。
    • 使用できるプログラム言語と使用歴年数、代表的な制作内容を整理してご明記ください。
    • 使用できるソフトウェア(Photoshop、Maya、Eclipse等)と使用歴年数、代表的な制作内容を整理してご明記ください。
    • 最近見た技術講演やその関連記事等で技術的・表現的に素晴らしいと感じたものを2つ挙げ、その理由を簡潔に記載してください。
    • 最近プレイしたゲームで技術的に興味を持ったタイトル1本について、その理由を簡潔に記載してください。
  • 作品
    • ビルドした実行形式を添えてください。
    • 画面をキャプチャした動画を添付してください。(環境によっては動作しない可能性があるため)
    • 提出プログラムに対する必要な説明を記載した“readme.txt”ファイルを、作成してください。readme.txtには、下記説明の記載もお願いします。
    • 実行環境等を含めた実行方法
    • プログラムを作成する上で苦労した箇所
    • 力をいれて作った部分で、「プログラム上」で特に注意してみてもらいたい箇所
    • 参考にしたソースファイルがあるなら、どの様なところを参考にしましたか?またその部分のファイル名を書いてください。

注意点

他の人が作成したライブラリ、関数等を使っている場合は、その部分を「別ファイル」に分けて、そのファイル名を書いてください。

<以下のような場合も該当します>

  • 他の人が作成した関数を使用した場合
  • 何かを参考にし参考元のソースが半分以上残っている場合
  • フリーのライブラリを使用した場合(ライブラリ名を明記してください)
  • 他人の作ったライブラリを使用した場合(ライブラリ名を明記してください)

機密事項に触れるソース、情報は除外してご提出ください。

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About The Company

Minato City, Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

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