VFX Artist

5 Minutes ago • All levels
VFX

Job Description

crea-ture Studios Inc. is seeking a skilled VFX Artist to support their Technical Art Director on an unannounced new project. The role involves designing and implementing visual effects in Unreal Engine 5 using Niagara, Material Editor, and Blueprints, optimizing VFX for performance, and creating necessary assets. The artist will also contribute to R&D, prototyping, and maintaining documentation, while staying updated on the latest VFX techniques. This is a fully remote position based in Montreal, Canada.
Must Have:
  • Design and implement visual effects in Unreal Engine 5 using Niagara, Material Editor, and Blueprints.
  • Collaborate with the Technical Art Director to brainstorm, design, and develop various visual effects.
  • Optimize VFX to maintain performance standards and improve frame rates.
  • Create textures, models, and meshes as needed for high-quality effects.
  • Support the team with R&D, prototyping new tools and techniques, and implementing shaders and simulations.
  • Maintain and update VFX documentation, workflows, and pipelines.
  • Experience as a VFX artist in game development, with AAA or console/PC titles preferred.
  • Strong portfolio or reel showcasing real-time VFX work and creative problem-solving.
  • Proficiency in Unreal Engine (UE4/UE5), particularly with Niagara, Blueprint, and shader creation.
  • Experience common simulation techniques such as cloth, water simulation, vector fields.
  • Proficient in industry-standard 3D and 2D DDC’s (e.g., 3ds Max, Blender, Substance Designer, Photoshop, EmberGen, Houdini).
  • Strong artistic foundation, with a good eye for animation principles, movement, rhythm, and real-world VFX motion.
  • Excellent understanding of real-time rendering and optimization constraints for VFX.

Add these skills to join the top 1% applicants for this job

real-time-vfx
communication
rendering
3ds-max
unreal
game-texts
composition
prototyping
blueprints
houdini
photoshop
blender

VFX Artist

crea-ture Studios Inc. is a small, hybrid studio focused on making games in a different way. Based in Montreal, Canada, we bring together a mix of industry veterans and newcomers, providing a platform for everyone to contribute. Our goal is to keep the team lean and cross-disciplinary, giving everyone the voice to collaborate and shape the process. We believe in empowering people—and it shows in everything we create.

As part of the Nacon group, creā-ture Studios Inc. focuses on PC and Console original IP. We are seeking a skilled VFX Artist to support our Technical Art Director on our yet to be announced new project!

RESPONSIBILITIES

  • Design and implement a range of visual effects in Unreal Engine 5 using Niagara, Material Editor, and Blueprints.
  • Collaborate with the Technical Art Director to brainstorm, design, and develop various visual effects (environmental effects, player abilities etc.)
  • Optimize VFX to maintain performance standards and improve frame rates.
  • Create textures, models, and meshes as needed for high-quality effects.
  • Support the team with R&D, prototyping new tools and techniques, and implementing shaders and simulations.
  • Maintain and update VFX documentation, workflows, and pipelines.
  • Stay up-to-date with the latest VFX techniques and tools, integrating them to enhance the game’s visual impact.

REQUIREMENTS

  • Experience as a VFX artist in game development, with AAA or console/PC titles preferred.
  • Strong portfolio or reel showcasing real-time VFX work and creative problem-solving.
  • Proficiency in Unreal Engine (UE4/UE5), particularly with Niagara, Blueprint, and shader creation.
  • Experience common simulation techniques such as but not limited to cloth, water simulation, vector fields, etc.
  • Proficient in industry-standard 3D and 2D DDC’s (e.g., 3ds Max, Blender, Substance Designer, Photoshop, EmberGen, Houdini).
  • Strong artistic foundation, with a good eye for animation principles, movement, rhythm, and real-world VFX motion.
  • Excellent understanding of real-time rendering and optimization constraints for VFX.
  • Strong collaborative skills; able to work well with artists, designers, and engineers to solve complex challenges.
  • Proactive, autonomous, and detail-oriented with a drive to deliver high-quality VFX.
  • Strong verbal and written communication skills;

Required Application Materials

  • Portfolio demonstrating artistic and composition skills

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