3D Environment Artist

4 Months ago • All levels
Environment Art

Job Description

We are looking for a 3D Environment Artist to work on a new PvP action game, where players compete with each other by using parkour, fighting and physics. The game is cross-platform - for mobile devices, PC, and consoles. The ideal candidate has a passion for creating stylized environments, and wants to create memorable and original map designs in collaboration with level designers, influencing the look of our new project. Responsibilities include creating assets for game locations, optimizing the development pipeline, working on given tasks, and contributing to the development of promo materials.
Good To Have:
  • Rich gaming experience.
  • Familiarity with stylized graphics.
  • Proficient in using the Unity game engine.
Must Have:
  • Experience as a 3D artist in the gaming industry.
  • Ability to adapt and work within a specified stylistic framework.
  • Strong stylization skills.
  • Understanding of 3D asset development pipelines.
  • Desire for professional growth.
  • Presentation skills.

Add these skills to join the top 1% applicants for this job

unity
game-texts
lighting-shading

We are looking for a 3D Environment Artist to work on a new PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform – for mobile devices, PC, and consoles.

 

Our ideal candidate has a passion for creating stylized environment, and wants to create memorable and original map designs in collaboration with level designers, influencing the look of our new project in a unique genre.

Responsibilities:

  • Create assets for game locations based on level designers' blocking.
  • Optimize the pipeline of development of environment assets and lay the basis of in-game map editor feature.
  • Work both according to given tasks and come up with original ideas within your own line of work.
  • Work based on art lead's and producer's feedback.
  • Contribute to the development of promo materials.

Requirements:

  • Experience as a 3D artist in the gaming industry.
  • Ability to adapt and work within a specified stylistic framework.
  • Strong stylization skills.
  • Understanding of 3D asset development pipelines.
  • Desire for professional growth.
  • Presentation skills.

Welcomed:

  • Rich gaming experience.
  • Familiarity with stylized graphics.
  • Proficient in using the Unity game engine, including asset integration, lighting setup, and understanding of shader principles

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