3D Animator

1 Month ago • 2 Years +

Job Summary

Job Description

The job involves creating character animations for the SPINE project, a third-person beat'em'up game developed using Unreal Engine 5. Responsibilities include working with mock-ups, exploring internal Cascadeur development, and contributing to gaming projects, cutscenes, and CG videos. The project is a new challenge for the company as it's their first game for both PC and consoles. The role requires animation skills and collaboration within a team.
Must have:
  • Excellent understanding of animation principles.
  • 2+ years of experience in animation creation.
  • Knowledge of Maya.
  • Understanding of animation rigs and tools.
  • Good communication skills.
  • Interest in computer games and animated films.
Good to have:
  • Rigging and skinning skills.
  • Experience with Python/MEL.
  • Artistic education.
Perks:
  • Great team and friendly work environment.
  • Support for professional development.
  • Remote work from all over the world.
  • Flexible working hours.
  • Competitive salary.

Job Details

Currently, we are looking for 3D Animators for one of the studio’s leading projects – SPINE.

 

SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.

Responsibilities:

  • Character Animation.
  • Working with mock-ups.
  • Gradual exploration of internal Cascadeur development.
  • Working on gaming projects, cutscenes, and full CG videos.

What we are looking for:

  • Excellent understanding of animation principles.
  • 2+ years of experience in animation creation for games or film.
  • Knowledge of Maya.
  • Understanding of animation rigs and animation tools.
  • Receptiveness to constructive criticism and understanding of the iterative process.
  • Good communication skills.
  • Great interest in computer games and animated films.
  • Basic skills in working with Unity or Unreal.
  • Fluent communication in either Russian is required.
    • Will be a plus:
    • Rigging, Skinning.
    • Python/MEL.
    • Artistic education.
  • Fluent communication in Russian is required.

We offer:

  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
  • Support of professional development, participation in specialized conferences and educational events.
  • Remote work from all over the world.
  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
  • Competitive salary (depending on professional qualifications).

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About The Company

Since 2002, our games have been downloaded over a billion times. Let’s go for the next billion together! Besides games, we have developed our own AI-assisted keyframe animation software. Cascadeur is a standalone software for 3D keyframe animation of humanoid or other characters. Never before making animation from scratch or editing one has been so easy and fun. Thanks to its AI-assisted tools, you can make key poses really fast, instantly see physical result and adjust secondary motion. All while retaining full control at any point.
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