3D Animator

3 Months ago • 2 Years +
3D Animation

Job Description

We are seeking experienced 3D Animators to join our studio for the project SPINE, a cinematic gun-fu third-person beat'em'up game developed in Unreal Engine 5. The game features a deep storyline, unique setting, cutscenes, engaging enemies, character progression, and dynamic firearm battles. This project is an ambitious undertaking, marking our first venture into console game development. Responsibilities include character animation, working with mock-ups, exploring Cascadeur development, and animating for games, cutscenes, and full CG videos. Candidates should possess excellent animation principles understanding, Maya proficiency, knowledge of animation rigs, and good communication skills.
Good To Have:
  • Rigging
  • Skinning
  • Python/MEL
  • Artistic education
  • Basic Unity or Unreal skills
Must Have:
  • Excellent understanding of animation principles
  • 2+ years of experience in animation creation
  • Knowledge of Maya
  • Understanding of animation rigs and tools
  • Good communication skills
  • Fluent communication in Russian
Perks:
  • Friendly work environment
  • Support of professional development
  • Remote work
  • Flexible working hours
  • Competitive salary

Add these skills to join the top 1% applicants for this job

3d-animation
communication
rigging
character-design
unreal
unity
game-texts
mel
spine
python
maya

Currently, we are looking for 3D Animators for one of the studio’s leading projects – SPINE.

 

SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.

Responsibilities:

  • Character Animation.
  • Working with mock-ups.
  • Gradual exploration of internal Cascadeur development.
  • Working on gaming projects, cutscenes, and full CG videos.

What we are looking for:

  • Excellent understanding of animation principles.
  • 2+ years of experience in animation creation for games or film.
  • Knowledge of Maya.
  • Understanding of animation rigs and animation tools.
  • Receptiveness to constructive criticism and understanding of the iterative process.
  • Good communication skills.
  • Great interest in computer games and animated films.
  • Basic skills in working with Unity or Unreal.
  • Fluent communication in either Russian is required.
    • Will be a plus:
    • Rigging, Skinning.
    • Python/MEL.
    • Artistic education.
  • Fluent communication in Russian is required.

We offer:

  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
  • Support of professional development, participation in specialized conferences and educational events.
  • Remote work from all over the world.
  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
  • Competitive salary (depending on professional qualifications).

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