Combat Planner

1 Day ago • 3 Years +

Job Summary

Job Description

The role involves participating in the design and production of combat monsters, combat level design and production, and combat AI editing for the game. The candidate should be able to write clear and readable documents for effective communication with colleagues from non-planning roles, and collaborate with other functional teams to implement designs in the game version, iterating based on test feedback. Strong communication and collaboration skills are required, along with the ability to actively accept feedback and proactively promote cooperation and execute responsibilities diligently. The candidate is expected to design documents and work on monster and level design, combat AI editing, UI, and audio resource configuration. Research and analysis of competitor products will also be involved.
Must have:
  • Participate in combat monster design and production.
  • Design and produce combat levels.
  • Edit combat AI.
  • 3+ years of experience in combat planning.
  • 2+ years of experience using Unreal Engine.
Good to have:
  • Understanding of the League of Legends IP.
  • Experience with current popular games.
  • Strong learning ability and a spirit of exploration.

Job Details

工作内容和要求:

  • 参与游戏的战斗怪物设计与制作、战斗关卡设计与制作和战斗AI编辑
  • 能够撰写清晰易读的文档,方便与非策划职能的同事协作沟通
  • 与其他职能团队协作,共同把设计实现到游戏版本中,并能够根据测试反馈进行迭代
  • 较强的沟通与合作能力,能够积极接受反馈,主动推进合作,落地工作认真负责
  • 3年以上战斗策划从业经验
  • 2年以上 Unreal 引擎使用经验,能够熟练使用技能编辑器、关卡编辑器、GAS、蓝图
  • 对英雄联盟 IP有了解、对当下热门游戏有体验和了解、学习能力强、有探索精神可加分

 

工作交付期望:

  • 逻辑清晰,条理分明的策划设计文档
  • 怪物、关卡设计和制作
  • 战斗 AI 编辑
  • UI 资源和音频资源的配置工作
  • 调研竞品并输出调研分析文档

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Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

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