Who We Are
Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!
Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside.
Our Production Team
The Production Team at Second Dinner has a goal of shipping two things: an awesome team and an awesome game. We strive to support the team in doing the work they love to do by removing roadblocks, aligning with our north star, and keeping our scope and priorities in check. While we care a lot about making great games, the Production Team cares even more about fostering a healthy team through maintaining a project scope that doesn’t require overtime, pairing work with people that focuses on their zone of genius, and creating best practices for sustainable game development.
Your Role
As the Production Director, you will oversee the production and QA teams, and collaborate with other cross-functional leadership to support a positive and sustainable development environment. You will help the game deepen and grow through feature and content development, evolving its live operation capabilities, and reaching new communities.
What You’ll Do:
Responsible for successful planning and execution of Snap development
Drive the completion of goals and facilitate communication, organization, and accountability across the team
Steer the team by digesting competing needs of a complex live game project and help identify the highest priority areas the team should focus on
Empower and coach other producers on the team and enable them for success
Drive decisions with team leads and producers on workflows, pipelines, priorities, and resources
Anticipate production issues and remove roadblocks or bottlenecks that may prevent developers from achieving their goals on time
Advocate for the team, the game, and the players
Charting a sustainable growth path for the team that can achieve our near term goals and sets us up for long term success
What You’ll Need:
Excellent leadership and management skills, with practical experience leading diverse, high functioning teams
Experience operating a live game in a production leadership role (Lead level or above)
Proven track record of successfully and sustainably operating a live game
Demonstrated passion for coaching and fostering individual growth for team members and next generation of leaders
Proven history of building plans to balance scope, resources, and sustainability
Excellent communication skills and ability to rally a team around a shared vision
Positive and optimistic leadership style and the ability to stay cool under pressure
Analytical problem solving skills
Love for learning and growing through iteration
Nice to Have, But Not Necessary:
Mobile game development experience
Experience managing outsourced teams and developers
Unity experience
The total compensation for this position includes a new hire offer base salary range of $215,000 to $300,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses.
Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.
An overview of the benefits and perks at Second Dinner:
Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans
401(k) contribution with no waiting period
16 weeks paid parental leave with no waiting period
Home office improvement bonus
Paid Vacation & Sick time
Up to 10 BetterHelp sessions covered each benefits plan year
Remote-first with core overlap hours between 10AM and 4PM PT
Company Winter Holiday shutdown (Dec 25-Jan 1)
Company Summer Holiday shutdown (week of July 4)
Company Events - In-person Summer all-hands gathering, in-person holiday party, annual camping event, and virtual events throughout the year
We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be eligible to work in the United States to be considered for this position.
Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!
Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside.