Game Tools Programmer

7 Months ago • All levels
Combat Design

Job Description

Media Molecule seeks a Game Tools Programmer for a 12-month contract. Responsibilities include collaborating with content teams to define tooling needs, planning tasks and schedules, extending the in-house editor with project-specific features, and documenting changes. The ideal candidate has experience building tools for commercially released games, excels in C and C++, possesses strong communication skills, and demonstrates a proactive approach to problem-solving. Proficiency with 3D mathematics, technical art, or gameplay code is also required. This role is based in their Guildford studio.
Must Have:
  • Commercial game tool implementation experience
  • Excellent C++ and C skills
  • Strong communication skills
  • Proactive problem-solving approach
  • 3D math, technical art, or gameplay code proficiency

Add these skills to join the top 1% applicants for this job

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Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Game Tools Programmer – 12 Month Contract

We are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for a Game Tools Programmer to join our Game Technology team.

Key responsibilities

  • Collaborate with content teams to identify, define and scope tooling requirements.
  • Plan and schedule tasks to deliver on goals for agreed milestones.
  • Extend our in-house editor to deliver project-specific functionality.
  • Document and communicate feature changes for relevant stakeholders.

Requirements

  • Previous experience implementing tools in commercially-released game(s).
  • Excellent C and C++ skills, with ability to write readable and maintainable code.
  • Good written and verbal communication skills.
  • Proactive, pragmatic and collaborative approach to problem-solving.
  • Proficiency with 3D mathematics, technical art and/or gameplay code.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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