Gameplay Programmer I

2 Months ago • All levels
Gameplay

Job Description

As a Junior Gameplay Programmer, you will support the development of gameplay features by learning and contributing to existing systems under the guidance of senior developers. You will assist with implementing tasks, debugging, learning best practices, and developing your technical skills while working closely with designers and programmers to turn creative concepts into in-game features. Your work includes writing clean, efficient, and maintainable code for client and/or server-side functionalities, collaborating with designers and artists to implement game UI and features, developing and maintaining technical tools, optimizing user experience and performance, fixing bugs, ensuring information exchange with international colleagues, and participating in documentation and team meetings.
Good To Have:
  • Experience with Unreal, Unity, or internal game engines
  • Develop technical tools and automation
  • Enhance player retention and satisfaction
Must Have:
  • Implement gameplay features
  • Write clean, efficient code
  • Debug game code
  • Collaborate with designers and artists
  • Optimize performance
  • Fix reported bugs
  • Participate in documentation and meetings

Add these skills to join the top 1% applicants for this job

problem-solving
unreal
unity
user-experience-ux

Job Purpose

As a Junior Gameplay Programmer, you will support the development of gameplay features by learning and contributing to existing systems under the guidance of senior developers. You will assist with implementing tasks, debugging, learning best practices, and developing your technical skills while working closely with designers and programmers to turn creative concepts into in-game features.

As a member with programming expertise in a game team, your work consists of:

  • Writing clean, efficient, and maintainable code, with a focus on client and/or server-side functionalities of the gameplay features. (Depending on the specific project, the game engine can be Unreal, Unity or Gameloft internal engine).
  • Collaborating with game designers and artists to develop and implement game UI, gameplay features, game events, rewards systems and other mechanics to enhance player retention and satisfaction.
  • Developing and maintaining the technical tools and automation solutions to streamline the game development and content creation workflow. 
  • Optimizing the user experience and performance to ensure smooth experience on many devices (PlayStation, xBox, Nintendo Switch, PC, iOS devices, Android phones). 
  • Fixing the bugs reported by the testing team to ensure the game quality before releasing to end users.
  • Ensuring proper information exchange between local team members and international colleagues across Gameloft studios (Montreal, Brisbane, Barcelona) for the assigned projects.
  • Participating in documentation, feedback loops, and regular team meetings

Check out some projects at Saigon Studio:

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