Systems Administrator

3 Minutes ago • All levels

Job Summary

Job Description

Playdead is seeking a Systems Administrator to support and manage their IT infrastructure in Copenhagen. The role involves setting up and maintaining internal IT systems, resolving technical queries, and ensuring staff have necessary hardware and software. This position is crucial for supporting game development, working closely with production, DevOps, and QA teams, and maintaining system security and infrastructure growth.
Must have:
  • Maintaining and growing Playdead's infrastructure (workstations/servers, backups, networking, firewalls, monitoring, VPNs).
  • Performing installations, repairs, maintenance, diagnosis & analysis of desktop issues.
  • Maintaining an overview of hardware, cloud services, licenses, and websites.
  • Planning for future server and workstation system needs for game development.
  • Supporting and maintaining security of internal systems, partnerships, and accounts.
  • Prior professional infrastructure experience with backup, version control, networking, firewalls, and VPNs.
  • Working knowledge of setting up workstations, creating licenses, and onboarding employees.
  • Broad knowledge of Windows servers, domain management, and server virtualisation.
  • Strong problem-solving skills.
  • Enjoy helping others and solving problems simply and effectively.
Good to have:
  • Experience working with remote teams
Perks:
  • No crunching towards arbitrary deadlines
  • Ability to manage own schedule
  • Friendly, collaborative environment

Job Details

We are looking for a Systems Administrator who will support the infrastructure and management of our systems.

You will be setting up and maintaining internal IT systems, helping to solve technical queries and requests and ensuring that everyone has the right hardware and software to be fully productive. You will work directly with the production team as well as Devops and QA, supporting the development of our games.

This position is based in onsite.

What will I be doing?

  • Maintaining and growing the infrastructure of Playdead (workstations/servers, backups, networking, firewalls, monitoring and VPNs)
  • Performing installations, repairs, maintenance, diagnosis & analysis of desktop related issues and liaising with third party vendors where necessary
  • Maintaining an overview of all hardware, cloud services, licenses and websites that we use today
  • Thinking ahead about the server and workstation systems needs of Playdead for the development, automation and release of our next game
  • Supporting and maintaining the security of internal Playdead systems, external partnerships and accounts

What we would like to see

  • Prior professional infrastructure experience working with backup systems, version control systems, networking, firewalls and VPNs
  • Working knowledge of how to setup and run workstations, creating licenses and onboarding new employees
  • Broad knowledge of Windows servers, domain management and server virtualisation
  • Strong problem solving skills
  • You enjoy helping others and think about how to solve problems simply and effectively
  • If you have worked with remote teams this would also be useful but not essential.

As a baseline, today we are using windows clients, windows and linux servers, Proxmox PVE/Backup server, hardware firewalls, VPN with 2FA, Perforce Helix, Docker.

We are open minded about the technologies we deploy and always open to consider new options to solve emerging challenges.

Who we are

We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.

Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.

We carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.

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About The Company

We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are a relatively small team of independent developers with a very flat management structure. Our design process consists of iteration combined with a sensible approach to deadlines. We experiment and collaborate with a focus on creating new experiences, and as such we hire people who can help us achieve them.

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

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