Technical Artist Character Assembly Trainee

2 Months ago • All levels
Character Art

Job Description

Skydance Animation Madrid is seeking a motivated and enthusiastic Technical Artist Character Assembly Trainee. This paid, on-site internship offers unique learning opportunities, including networking with leaders and gaining real-world experience. The trainee will assist assigned departments in solving basic technical issues, fix scene problems, resolve simple bugs for artists, and update documentation. This role is ideal for students transitioning from academia to the industry, fostering growth within a dynamic and innovative culture.
Good To Have:
  • Spanish desirable
Must Have:
  • Help fix issues in assigned scenes
  • Help artists solve simple bugs
  • Update basic documentation
  • Review and update technical documentation related to workflows and tools
  • Attend technical meetings to stay updated on studio/department tools, pipelines, workflows
  • Follow supervisor’s and lead’s guidance
  • Follow Tutor’s guidance
  • Assist other team members when necessary
  • Follow department supervisor and leads’ instruction
  • Strong artistic or technical knowledge related to 3D animation
  • Knowledge of a 3D animation area (Modeling, Surfacing, Animation, Lighting)
  • Knowledge in any 3D animation Software (Maya, Max, or Houdini)
  • Be available for at least 3 months onsite (Monday-Friday, 35h/week)
  • Be currently enrolled in your last year in an Associate, Bachelor, or Master’s program
  • Proficient writing and critical thinking skills
  • Attention to detail
  • Ability to multi-task
  • Highly motivated and interested in Animation and Technology
  • Good team player
  • High English level
Perks:
  • Paid internship
  • Opportunity to network and meet with Skydance leaders
  • Learn transferable skills
  • Gain real-world experience

Add these skills to join the top 1% applicants for this job

3d-animation
problem-solving
team-player
game-texts
storytelling
lighting-shading
houdini
monday
maya

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.

While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

For information on Skydance’s privacy practices, see the Skydance EU/UK Personnel Privacy Notice located at https://skydance.com/privacy-personnel/

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Skydance Animation Madrid is looking for a motivated and enthusiastic Technical Artist Character Assembly Trainee to join our studio!

As a Technical Artist Character Assembly Trainee, you will be responsible for helping its assigned departments to solve basic technical issues.

Our Internship Program offers its own unique learning opportunities. You will have the chance to network and meet with Skydance leaders, learn transferable skills, and gain real-world experience. It is an experience ideal for those moving from the classroom to the industry.

This is a paid internship that will be held on-site.

Welcome on board!

Responsibilities

  • Helps fix the issues in the assigned scenes.
  • Helps artists to solve simple bugs.
  • Updates basic documentation. Reviews and updates the technical documentation related to the workflows and tools of the department that they support.
  • Attends technical meetings to as requested, to keep trained and updated in the new studio/department tools, pipelines, workflows, etc.
  • Follows supervisor’s and lead´s guidance.
  • Follow the Tutor’s guidance.
  • Assists other team members, when necessary.
  • Follows the department supervisor and leads’ instruction.

Requirements

  • Strong artistic or/and technical knowledge related to 3D animation is a must.
  • Knowledge of some 3D animation area (Modeling, Surfacing, Animation, Lighting).
  • Knowledge in any 3D animation Software (Maya, Max, or Houdini).
  • Must be available for at least 3 months onsite (from Monday until Friday, 35h/week).
  • Must be currently enrolled in your last year in an Associate, Bachelor, or Master’s program at an accredited institution.
  • Self-starter with proficient writing and critical thinking skills, attention to detail, and ability to multi-task.
  • Highly motivated and interested in Animation and Technology.
  • Good team player!
  • High English level.
  • Spanish desirable.

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